Starship Corporation reviews

Translated by
Microsoft from Deutsch
Early Access Review Really Still needs a lot of Grob/Fein-Cut. The Idea I think is great but the implementation is rather um as can I say without which jmd comes with "Early Access" immediately ... Hhhmmm maybe "Immature" I mean the game has been in Development for a long time and I don't want to make anyone bad but the Engine is virtually useless, which already leads to an inappropriate waiting time when the game starts. The Thought behind the Game really has potential To become a Top Hit. It surprises me that none of the big Companies came into it. What the game clearly lacks are the following things:-More People who are actively working at least 6 -10-man-New Engine the current one is a joke (so to start again now but with experience)-More Ideas. I only find Ships to Building.designing boring as heel with Space stations or spaceports sova like a lot of storymode has to be something that belongs to that as a kickstarter after bad to Pair money that people would expect otherwise no little if " Ready "is-etc. What the Game already hates:-Artwork. By that I mean more the Personal Pictures you rarely see that there jmd takes real People. Music. As far as it is clear, this is important Naja in any case, it is not worth the Money at the moment and if it does not continue in the Future. Works hard then this will be;-)
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Translated by
Microsoft from Deutsch
Early Access Review At the Moment (Early Access 1) you just can't recommend the Game. The playful Concept is very interesting and still has a lot of Potential, but the technical Basis is simply not given. I kept an eye on the game long before the Steam Access and since it has been in Development since 2010, there was a lot of Time to follow the very slow Development. And here's the Problem I see in the Game. The Engine is based on a Game Developer Program (for Beginners). The Developer also wrote himself that he started trying with the Tool at the time and then had the Idea for the Game. After it became very quiet around the Project since 2013 and seemingly a Publisher was found, I had the Hope that the Developers might change the Engine, but apparently that's not the Case. The Game loads missibly slowly and the Engine is simply overwhelmed with high Resolutions. There have been no improvements in the Control or placing of the Rooms since 2012 and I simply doubt that a lot changes-simply because the technical Basis does not allow anything else. I can also be wrong and I will rewrite the Review immediately as soon as something changes technically, but at the moment I unfortunately see black. This Game concept on, for example, the Unity engine and it would be a Hit, but that makes you feel at least 10-15 Years back-and still doesn't have a good Control.
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