Steps
About
(Please download and play the native Windows/macOS version. The WebGL build sucks.)
StepsA rhythm platformer without platforms, but with original music, all made in 72 hours.
RulesJump to the rhythm, avoid enemies and complete your journey. (There is a reward at the end.)
ControlsMove diagonally by pressing (choose any of following):
- two arrow keys (e.g. to go "up, right" press Up and Right arrow keys at the same time; if you press only one arrow key, it is ignored)
- I, O, K, L
- 7, 9, 1, 3 keys on the numpad
- Watch for movement patterns for each enemy type and use the information for finding a safe path around (or under) it.
- If there is a checkpoint nearby and/or there are too many enemies, it may be easier to “just run there” and try your luck.
- Going through the straight corridor at the end is actually easier than it seems: it is possible to just go straight without stopping if you start at the right time
This Ludum Dare's theme was "Combine 2 Incompatible Genres". We chose "turn-based/rhythm" + "platformer". (Actually there in only one platform in the final game, but I guess it still has enough features of a platformer...)
CreditsCoding: M-1
Music: cheeslo
Any kind of feedback is appreciated!
(If you come from Ludum Dare, please post the comment there.)
Ludum Dare submission: https://ldjam.com/events/ludum-dare/41/steps
System requirements for PC
System requirements for macOS
System requirements for Web
Last Modified: Jan 9, 2019
Where to buy
itch.io