Stick: Platformer Prototype
About
==Controls==
- Move Left = Left Arrow Key
- Move Right = Right Arrow Key
- Jump = X
- Stick = Z
- Climb Ladder = Up & Down Arrow Keys
Get the Tile Set! : The art assets for this game are modified 8bit versions from parts of the Pinefields and Ancient Ruins tileset. You can get the 8bit version used in this game as a free download here!
GAME UPDATE 1.01: Tweeked the stick jump controls a bit to help make the stick jumping mechanics more accessible. As well as reworked the bridge level and added a tap-to-turn-around function to the player; now you can turn in place. See comments section below for more details.
STICK is a prototype of a simple platformer idea. The player character uses a walking stick to poke switches and help them make difficult jumps and avoid dangerous terrain. In this case the only dangerous terrains are spikes and falling off the screen.
I also threw in some collectable mushrooms for good measure that add to your score, as well as a timer that will give you a % bonus to your score if you're quick enough.
It's short, and has some occasional wonkiness which I'll be ironing out. But I'd love to get feedback regarding how the controls feel, especially opinions about the fact that I made the player character snap to grid in the x dimension, which I realize is an unusual choice for a platformer.