Average Playtime: 1 hour

Street Fighter V CFN Beta

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About

Play STREET FIGHTER® V completely FREE for a limited time! This is an official PC Beta to test out the improved Capcom Fighters Network and online infrastructure. Only online modes will be available.

Official STREET FIGHTER® V PC Beta Test schedule:
  • 5/11 3PM: Pre-load for the PC Beta starts
  • 5/11 6PM: Servers open for play
  • 5/14 6PM: PC Beta concludes
All times are listed as Pacific Time (PT) and are subject to change.

The legendary fighting franchise returns with STREET FIGHTER® V! Stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge your friends online, or compete for fame and glory on the Capcom Pro Tour. The path to greatness begins here: RISE UP!

For a full list of features available in the main game, please visit: http://store.steampowered.com/app/310950/FEATURES
  • New and Returning Characters: Classic characters like Ryu, Chun-Li, Charlie Nash and M. Bison return! Many more new and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to choose from.
  • New Strategies and Battle Mechanics: Highly accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide an unprecedented layer of strategy and depth to the franchise that all players can enjoy.
    • V-Trigger: Unique abilities that use the entire V-Gauge, which allow players to turn the tide of battle.
    • V-Skill: Unique skills for each character that can be done at any time.
    • V-Reversal: Unique counterattacks that use one stock of the V-Gauge.
    • Critical Arts: Ultimate attacks that use the entire EX Gauge.
  • Next Gen Visuals: Unreal Engine 4 technology pushes the realism and next-gen visuals to new heights, making this latest entry the best looking and most immersive Street Fighter game of all time.
Platforms
Genre
Release date
Developer
Capcom
,
Capcom U.S.A
Publisher
Capcom
Age rating
Not rated
Parent game
Website
http://www.streetfighter.com/

System requirements for PlayStation 4

System requirements for PC

Minimum:
  • OS: Windows 7 64-bit
  • Processor: Intel Core i3-4160 @ 3.60GHz
  • Memory: 6 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 480, GTX 570, GTX 670, or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Sound Card: DirectX compatible soundcard or onboard chipset
  • Additional Notes: Compatible with XInput and DirectInput USB devices including gamepads and arcade sticks based on Xbox 360, Xbox One, and DualShock controllers. Steam Controller also supported.
Recommended:
  • OS: WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
  • Processor: Intel Core i5-4690K @3.50GHz or AMD FX-9370
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 960 or AMD Radeon R7 370
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Sound Card: DirectX compatible soundcard or onboard chipset
  • Additional Notes: Compatible with XInput and DirectInput USB devices including gamepads and arcade sticks based on Xbox 360, Xbox One, and DualShock controllers. Steam Controller also supported.
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Last Modified: Jan 21, 2023

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Street Fighter V CFN Beta reviews and comments

Translated by
Microsoft from Deutsch
Well, that's worth it all. No Connection Can be established to the Server! And in offline mode, nothing else is possible, not even Training is activated here. So You can diligently punch your way through the Settings and watch the Main Menu for hours. Conclusion for the Beta: Even for "free" it is almost "for nothing."
Translated by
Microsoft from Deutsch
The Game is designed to use a Controller. It would have been Helpful to give the Control Settings to the view/Selection at the start. I only got to The Point after Testing the Keyboard to find the "Confirmation" button and thus grope my way through the Menu accordingly. The beta test only seems to target the online fights, which would be fine if the Game hadn't crashed in every Mode when connecting to a Lobby. It's a pity, because I would have liked to have beaten myself a few Laps:) I hope that the Endgame comes out well developed and that all Modes, including the offline options, work perfectly.
Translated by
Microsoft from Deutsch
is this a bad joke or something? why no filter in rooms for ping/connection? played 3 matches. stable 60fps on my end but it laaaaags as hell because theres always "that" guy who has almost no stable connection that MUST join the room with his ♥♥♥♥♥♥ modem from the 90s. get lost and pls dont interrupt playtime for people with decent internet-connection dangit... btw: ♥♥♥ u capcom - no training mode offline or EVEN online for players that maybe play their first SF next-Gen game, only 11 hours servers up (cause ur too greedy to run them 24/7 and just shut them down for hotfixes) on a "free" weekend which should get u new costumers... instead : advertising steam-popup "free weekend" to beta test sh.it u just should have solved in a clean beta, because ur too lazy to give us a demo version. about the greedy DLC marketing : i dont wanna talk about it anymore since its getting "normal" to sell season passes for around 30-40 bucks for sh.it that should have been implememented from the start ( like characters in a fighting game).. i mean... just imagine u had told someone, back in the days, the have to actually PAY 6$ for devil Jin to play him in Tekken,,,yeah... ur A.SS :D whoever did the advertising for this "free weekend", in combination with this "alpha" of SFV and the total lack of a sense, when people actually getting p.issed about "pay-2-enjoy-a-regular-game" (in terms of dlc marketing) should get fired... just my 2 cents. dont get pssed if youre a fanboy. btw : to see how a publisher SHOULD act just look at Shadow Warrior 2 and the guys from Fatshark because THAT is what players nowadays really wants. pps : http://imgur.com/8XhWwjQ yeah ♥♥♥♥ u too
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