Street Fighter V
About
Street Fighter V is a fighting game, the fifth main installment in Capcom’s Street Fighter series.
Story
The game takes place between the events of Street Fighter IV and Street Fighter III. The game features two story-oriented modes: Character Story and A Shadow Falls. In Character Story you can choose any character to go through a series of fights. It starts with a prologue and finishes with ending unique for each character. At launch only, Characters Story was available while A Shadow Falls, a full-fledged story mode that describes a battle between World Fighters and criminal syndicate Shandaloo was added later in July 2016.
Gameplay
Like its predecessors, Street Fighter is a 2D one-on-one fighting game. The initial characters roster included 16 characters four of which were newcomers to the series. Since the game release, many more characters were added with DLC making roster more than twice as big as it was on launch. The core gameplay shares many similarities with Street Fighter IV. However, it abandons Focus Mode and Ultra Combos introduce in that game. The main new mechanic in Street Fighter V is V-Skills system. V-Skill is special moves, unique for every character. Using these moves helps to fill V-Gauge which can be used to perform V-Reversals, special counter-attacks, or V-Trigger especially powerful abilities that require the full gauge.
System requirements for PlayStation 4
System requirements for PC
- OS: Windows 7 64-bit
- Processor: Intel Core i3-4160 @ 3.60GHz
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTX 480, GTX 570, GTX 670, or better
- DirectX: Version 11
- Network: Broadband Internet connection
- Sound Card: DirectX compatible soundcard or onboard chipset
- Additional Notes: Compatible with XInput and DirectInput USB devices including gamepads and arcade sticks based on Xbox 360, Xbox One, and DualShock controllers. Steam Controller also supported.
- OS: WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
- Processor: Intel Core i5-4690K @3.50GHz or AMD FX-9370
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 960 or AMD Radeon R7 370
- DirectX: Version 11
- Network: Broadband Internet connection
- Sound Card: DirectX compatible soundcard or onboard chipset
- Additional Notes: Compatible with XInput and DirectInput USB devices including gamepads and arcade sticks based on Xbox 360, Xbox One, and DualShock controllers. Steam Controller also supported.
Where to buy
Top contributors
Street Fighter V reviews and comments
The fighting itself is very good, but I wish they would give this series a better identity to update for a western audience. It feels very of a time and out of place.
Another problem is the waiting - there is way too much wait time inbetween matches. Even when the online community is quite active, it takes awhile for a match to load, and to get into the actual battle once you've selected your character. You get a few rounds, then you're back to waiting. For a game that's all about multiplayer, this is a huge problem.
Similarly, the netcode is passable, but not great. I have a stable internet connection and hardware that, according to the in-game graphics test, can run the game on the highest graphics settings without issue (I set it a bit lower just in case), but I have latency during 1 in every 8 (give or take) online matches. It's possible the problem lies with the opponent's hardware/software, but either way, it's just not worth it.
Last of all - character lock. That you pay 50-60 for a game and don't have all the characters unlocked to begin with is absolutely abhorrent. It's not a huge problem during a match since there's enough to learn about a particular character you pick up that there's no need to switch to every single one, but there's no way to even select the character in singleplayer - not even in practice mode - when you haven't unlocked them. This means if you get hit with something in ranked you don't know how to counter, you do not have the tools to teach yourself if you do not have the character unlocked that hit you with something surprising. That's truly at ends with the competitiveness of the genre.
Microsoft from Deutsch