Stuck (Andrew Karalis)
About
Stuck is a small game about feelings of isolation, depression and being caught in cycles.
I created Stuck during the latter half of 2020 as my final capstone project for university. This coincided with Melbourne, Australia's long period of extended lockdown during the Covid-19 pandemic.
Its themes were inspired by many of the events over the course of 2020 and my own personal experiences coping with them.
I hope you find some small comfort in my tiny little game.
How to play:
Spin the ball to progress dialogue.