Stuck At Home

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About

This game prototype was born out of our personal experience as students living in New York City during the pandemic. The prototype conveys the combined pressures that come with being a student compounded by the reality of the global pandemic and the unique challenges of living in New York City during it.

GOAL
Live through 14 days of the pandemic in New York City. Every day, you must juggle:
・completing schoolwork
・keeping your motivation high enough to do so
・making sure you eat enough
・decide how often to make trips to the grocery store for essentials

CONTROLS
Move around with WASD
Look around with your Mouse or Trackpad
Interact with objects with Left-Click

CREDITS
Thanks to Indiecade for organizing the Jamming the Curve: COVID-19 Game Jam for which this game prototype was made. (https://www.indiecade.com/jammingthecurve/)

Thanks to the Georgia Tech Digital Integrative Liberal Arts Center for the COVID-19 simulation engine used in the prototype. (https://dilac.iac.gatech.edu/)

Platforms
Release date
Developer
Siddarth R Govindan
,
ChapinBoyer
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Last Modified: Oct 5, 2020

Where to buy

itch.io