Subsistence KANGAROO GAMES reviews

Translated by
Microsoft from Deutsch
Early Access Review Conclusion: 9/10 The Game is addictive, only one more loot box then I stop. It's not a Game for everyone, though. I love playing without a Quick Trip and without a mini map, where something can still be discovered ^ ^ What many denounce that it's hard to make a Fire at the Beginning, makes it just so exciting. I also think that one's corpse is difficult to find. This makes it attractive to get to know the Map quickly and to think About strategies on how to survive. If I just want to play It I want Minecraft, Medieval Engineers or the xte Stupid survival * yawning * game where I get 300Litres of water when I click 2 Minutes on the Lake, throw on the automatic Wooden press that is attached to the Landing Pod, and from the first Tier 500 not get perishable Food. That makes the Survival rather annoying, because I wonder why? If it's so easy to get at Things, then it can also be omitted. This is different. Even after 32 Days survive, it happens to one that the Bear behind the Rock is overlooked you just don't listen and wake up somewhere and that just before Night. Then it's called erach, run or quickly collect Fire and lose the Loot. Fierce, but the same should be. Resources Management is also important. I once had a Chicken in the Stable, but that consumed so much that it almost killed me. I realised at some point that my Supplies of Berries, Water and Apples were slowly sinking and I'd rather slaughter the Chicken. Another time I realized that the Cartridges were used up by the evening Wolf hunt. But I needed the Meat, but Cartridges are rare-> So Techniques consider how to more efficiently lay down the Animals in order to survive permanently. So no matter how long I play, a small Mistake can lead to Death for a long Time and have that activated without Hunter. I didn't weigh myself until the 2nd or 3rd Score. Technically, the Game charges unspeakably fast, few Bugs and Glitsches, it is only 1 GB in size and Also looks quite handsome. As a Programmer, I wonder how big development teams can't achieve anything. This is, after all, just early Access and has captivated me more than many AAA Titles in recent Years.
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Translated by
Microsoft from Deutsch
Early Access Review First, I give the Game 65/100. Subsistence is a typical Survival Game: Looten (+ Farms), crafting, building and surviving. As far as nothing New, the Wheel is therefore not reinvented. Still, the Game does its Thing well. Survival at the Beginning is demanding, the Crafting System is consistently intuitive and logical if something "grindy," i.e. it gobbles up many Resources and you should think carefully about what you want to use your Raw Materials. It should be noted that there are two additional Resources in this Game: Electricity and Mass. I haven't met the Concept in other Games and I like it because it's innovative and varied. Subsistence wants to appeal above all to hardcore Survivors: Think Carefully About what your Ammunition uses for, which Animals you use, how and when, and how you handle your Raw Materials and also includes thinking about when your Devices Slayer on or prefer to save Electricity. Even at the simplest Level without the "Hunter" (AI), the Game is challenging. Adorned with a beautiful World, as well as graphically good-looking Building objects + Placeables, building your own Accommodation is Fun and rewarding. The Game takes its Time both ingame and in Development, you should know that. Due to the slow Progress, it takes time to build a satisfactory post. Furthermore, the Game is only developed by a single Person-you simply can't expect monthly Updates with a lot of new Content. I would see more Automation for the Future, as well as more craftable Power Sources (such as bspws. Water Wheels, etc.) to wish. With the new Weather Update, it would also be nice if in the future you could collect the Rainwater for your Plants, which the ones still need for a very intensive Care at the Moment. Many People rightly criticize the Looding System over boxes that happen to Be on the Map. You are mostly sure of these Lootboxes, because you can't make everything you need yourself, or not in the Quantities you need. The System is frankly less internal and should be revised again. If you are not sure yet, you can look again in a Year and see what has happened up to then.
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