Subway Rush
About
My wife wanted me to make a game where she could dodge people in the subway to get to where she needed to go, and she wanted it to look a bit retro ( pixel art ) but I have no skills of drawing pixel art, although I love making shaders, so I made a cartoon shader for 3D models and then a pixel shader for the rendering, and some other cool stuff to make it really retro like.
Models were made by me on Blender 3D, programming made on C# and Unity.
All sounds were made on SFXR and soundtrack was made on beepbox.co .