Sugar Cube: Bittersweet Factory
About
A cube of sugar escapes from factories to avoid the fate of becoming a cookie!
Sugar Cube: Bittersweet Factory is a 2D platformer game that presents the story of a sugar cube. The background tiles of the game have two sides, namely, the front and the back. These tiles can be flipped for access to critical hints to solve different levels. They may or may not help you, so pay attention!
The game is the full version of IGF China 2010's winner, Sugar Cube. It includes 5 factory themes containing 90 levels and 2 endings. Also included is the full soundtrack of the game.
Note: Soundtrack will be located at -> Steam -> Steamapps -> Common -> Sugar Cube Bittersweet Factory -> Soundtrack
Sugar Cube: Bittersweet Factory is a 2D platformer game that presents the story of a sugar cube. The background tiles of the game have two sides, namely, the front and the back. These tiles can be flipped for access to critical hints to solve different levels. They may or may not help you, so pay attention!
The game is the full version of IGF China 2010's winner, Sugar Cube. It includes 5 factory themes containing 90 levels and 2 endings. Also included is the full soundtrack of the game.
Note: Soundtrack will be located at -> Steam -> Steamapps -> Common -> Sugar Cube Bittersweet Factory -> Soundtrack
System requirements for PC
Minimum:
- OS:Windows XP
- Processor:1.66GHz
- Memory:1 GB RAM
- Graphics:DirectX compatible card
- DirectX®:9.0c
- Hard Drive:180 MB HD space
Sugar Cube: Bittersweet Factory reviews and comments
Translated by
Microsoft from French
Microsoft from French
The game has an original gameplay, easy to take in hand. The service life is in the order of 2 to 3 hours, and much better, longer, the game could have become repetitive. A good experience despite some rare worries of Hitbox I bought the game via a bundle, I'm glad I could try this title!
However, it is clearly not worth €7.
Translated by
Microsoft from Spain
Microsoft from Spain
It'S A game something flasher well done, something short but funny, it makes you think a little at certain level, mixed with some skill, graphically is like the time in the catch, you can not adjust the resolution of the game that is the bad in particular for SCREENSS W As you see the cropped screen, buy it if this lower $7 is not worth it,
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
A Sidescroller with an interesting Idea when It comes to game Mechanics. Unfortunately, the Game makes it Seem like the Idea isn't mature enough. Very briefly, however, you can stretch the Duration of The game by trying to get hold of the "without dying" Achievements, really a difficult Undertaking. For THE End, however, it's worth playing through:-D For roaring. Cute Concept, but highly expandable.
Rating: 6/10
Translated by
Microsoft from Spain
Microsoft from Spain
Extreme Tenderness! It is what would define this so nice game ^^ quite entertaining to hang out.
Basically you have to survive against a big factory that wants to turn you into candies, cookies and many rich things that require an adorable sugar cube.
What I do not like the game is that until now I am in the third world and the game does not seem to have much difficulty, I do not say it is an extremely easy game, has but not much the time you take to know how to pass the level , it makes you think but not so much, I would put a little more difficulty. Another thing is that you can not play at higher resolution than 800x600, the only thing that allows you is the fullscreen.
It is Definitely a game to hang out, neither more nor less, with a rather adorable design! So if you see it less than $2 buy it, but leave it for another time.
Translated by
Microsoft from French
Microsoft from French
It is a game that combines puzzle and platformis, the gimmick behind the game being that all the level consists of panels that have two faces, and that the panels turn in the path behind you.
The realization is correct without more, the puzzles rather simple, and the gimmick does not work very well because the level design is sometimes a bit messy, and we find quickly to jump in every way until you trigger what was needed and to chain the levels without really having the impression of having mastered the path traveled.
The game is rather short and the proposed levels do not really renew, the "challenge" to pick everything up and get the real end is not really a challenge and one can quite one-shot the whole.
The graphics are very child oriented and the sprites are poor and tasteless, the music is a bit irritating too:/
In short, there is much better in the same style.