Sumeru
About
Brief Introduction:
--This Is A 2d Physical Game.
--You can help “Yun” to escape from Sumerian World by drawing a bridge across the cliff , a high-climbing stairs, a hammer to break the door , etc.
--There are six levels namely “dreamland”,” forest”, “ice”, “city”, “mountain” and “last task”, and all together 43 scenes in this game.
--The game duration is about 6-10 hours
Story:
A traveler called “Yun” picked up a gem on his way home. But just when he appreciating the fascinating gem, he was sucked in to the “Sumerian World”. “Yun” has to overcome all the difficulties and ordeals, then he can go back to his world. An adventures begins…
--This Is A 2d Physical Game.
--You can help “Yun” to escape from Sumerian World by drawing a bridge across the cliff , a high-climbing stairs, a hammer to break the door , etc.
--There are six levels namely “dreamland”,” forest”, “ice”, “city”, “mountain” and “last task”, and all together 43 scenes in this game.
--The game duration is about 6-10 hours
Story:
A traveler called “Yun” picked up a gem on his way home. But just when he appreciating the fascinating gem, he was sucked in to the “Sumerian World”. “Yun” has to overcome all the difficulties and ordeals, then he can go back to his world. An adventures begins…
System requirements for macOS
Minimum:
- OS: OSX 10.8
- Processor: 1.6 GHz Intel Core i3
- Memory: 2 GB RAM
- Graphics: 256MB Video Memory, capable of OpenGL 2.0 support
- Storage: 800 MB available space
Recommended:
- OS: OSX 10.9.5, 10.10
- Processor: 2.5 GHz Intel Core i5
- Memory: 4 GB RAM
- Graphics: 512MB Video Memory, capable of OpenGL 2.0support
- Storage: 800 MB available space
System requirements for PC
Minimum:
- OS: Windows Xp,Vista, 7
- Processor: 1.6 GHz Intel Core i3
- Memory: 1 GB RAM
- Graphics: 256MB Video Memory, capable of OpenGL 2.0/DX9(Shader 2.0) support
- Storage: 800 MB available space
Recommended:
- OS: Windows 7, 8/8.1, 10
- Processor: 2.5 GHz Intel Core i5
- Memory: 2 GB RAM
- Graphics: 512MB Video Memory, capable of OpenGL 2.0/DX9(Shader 2.0) support
- Storage: 800 MB available space
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04, SteamOS
- Processor: 1.6 GHz Intel Core i3
- Memory: 1 GB RAM
- Graphics: 256MB Video Memory, capable of OpenGL 2.0 support
- Storage: 800 MB available space
Recommended:
- OS: Ubuntu 12.04, SteamOS
- Processor: 2.5 GHz Intel Core i5
- Memory: 2 GB RAM
- Graphics: 512MB Video Memory, capable of OpenGL 2.0 support
- Storage: 800 MB available space
Sumeru reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Hui... A Game where I could turn on my Brain. The Goal is to bring a small Male from A to B and overcome obstacles or solve puzzles with the Help of Magic (here self-painted strokes)! These Tasks are not too difficult, but if you still can't get on, you can simply activate the Cues using Sliding Puzzles. The Gameplay is similar to that of The Low-cost Game Draw Love. Here it was only better implemented and a Figure was inserted that you can control yourself (even if the Springen/hovering is in need of getting used to). Storywise, the Game isn't exactly the Hit and the Music can also be annoying (thankfully switchable), but the Comic-style graphics really fit the Gameplay. For a nice Pastime of something around 4 Hours and a low Price (In the Sale), I can only give the Thumbs up and say: Recommended for anyone who is on Drawing Games!!!!
Translated by
Microsoft from French
Microsoft from French
I play on Linux. Linux version: could do better.
The game a physics-based puzzle game. We draw shapes to help the character move to the next level. The concept is not new, but there are not so many games that focus on it, so it's nice to find a game that exploits it.
The puzzles of the beginning are quite simple, it gets complicated pretty quickly. But where it gets more complicated is that the places where the drawing is allowed are poorly delimited, and even if you think you can draw there, well it does not pass. It's hard to get back to 10x to do what you want.
There is a system of clues, but instead of clues, we are given the solution. I'm not really a fan of having the solution immediately!
There is a Sudoku... the designers were down to idea? There are also several levels where you have to separate balls of two colors to send them in two containers in their colors. I don't see the connection to the rest. To believe that the developers have sought to cram a little all their ideas instead of making a coherent whole.
Not to mention the levels based on the timing (in the occurence, the forms disappear after a time, so you have to act quickly)... I like puzzles because we dig our heads, not to finish levels with precise timing.
Replayability, achievements no, no replayability.
In short in the end, it's not a bad game, just BOF. Not recommended.
GNU/Linux the Linux version is plagued by a recurring bug with games using Unity, the local FR is problematic. I was stuck very quickly in the game: I could see what to do, the clue indicated the same thing... I was checking on a video, idem. Except that the lines I could train were not long enough. By launching the game with LC_ALL = C, the problem is solved.
It is painful to force, you never know what game will be affected, or how...
OS: Linux Mint 18.2 x64, MATE Edition.
Hardware: I7 7700K OC @ 5Ghz, NVIDIA 1080GTX, 32GB RAM.
Screens: Triplescreen, including one vertical, one X screen.