Sunrise Nonagram
About
Now available in English and Spanish
Description:In order to bring a new sunrise to a clouded future, you must learn from the past that once was. But that past lays as clouded in darkness as your present, and it is only the symbol of a nine-pointed star that may shed light upon it.
Experience the tale of a village's fall and rise, choose what paths to walk and unravel its nine endings. Learn from its lessons to decipher the mysteries of the Sunrise Nonagram.
Originally based on a short text-based adventure that I made as my first C# programming project, Sunrise Nonagram attempts to adapt the spirit of a choose-your-own-adventure game to a fully animated 3D setting, combining it with elements of Telltale-style games and RPGs.
Features:- A short story defined by your decisions... and more to discover outside of it.
- Character customization, including different body types, hair styles, hair colors and skin tones.
- Player-driven dialogue.
- Simple controls that let you explore at your own pace.
- Minimized interfaces and quest markings, integrating them into the game's world and dialogues whenever possible.
- 9 possible endings, each granting you an ability outside of the main game's story (PS: I may expand upon these abilities and this entire section of the game in the future).
- Secrets to uncover!
Developed by Goethio Zafiro using the Unity game engine. All assets employed, including music, were created by Goethio Zafiro.
*This is the first full game that I ever release, so some bugs may be present. If you encounter any, I'd appreciate it if you reach out to me so I can try to address them!