Super Mega Dumb Wonderland
About
Arrows to move.
Space to jump
L to pick up stuff
K to eat it
P to pause
A game made for the My Famicase game jam based off a fictional cartridge by Good Boy Graphics. Never finished but is a pet project I continually go back and get confused by. Am converting my windows target project to a cleaner build with an html target at the moment. I have worked a little on the project since first starting it and am submitting the demo this year.
Link to My Famicase 2018 entry this game is inspired by:
http://famicase.com/18/softs/029.html
The mechanics I was going for were SMW2 but redone as an arcade style game like the original Mario Bros or Donkey Kong. There is a boss room planned for after the coins are collected. I guess I should explain the point of the game because it is a little convoluted. Get all the coins to trade for a key to go to the boss room. Defeat the boss in the time limit and ?
Win or a points loop where it gets harder every time. I'm not sure and this is a really bare bones project so far.
The .exe has more of a game on it. What I have on this page is just what I was able to get to run on html. The next thing will be more animations and more fluid animations.