Super Pirate Box

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About

In this punishing arcade-style game, Skullcrusher the Pirate must fend off a whole fleet of hostile pirates seeking to board and commandeer his ship. But all of Skullcrusher's weapons (and fortunately, those of his enemies, too), are stuck to his giant electromagnet. You'll just have to shove the pirates off into the sea before they can do the same to you. Go for the high score, and see how long you can last.

Super Pirate Box was almost completely developed by me during a 48-hour game jam at UC Irvine through the Video Game Development club. The design of the game focused on reducing complexity as much as possible rather than introducing more, and dedicating extra development time to the "polish" phases to give the game a distinct and satisfying look and feel.

The game was developed using the SDL library and OpenGL rendering.

High Scores

See the high scores.

Credits
  • Uses SDL by Sam Lantinga
  • "The Flying Dingles Twinkles" music by NGXmusical(NGX)
  • Font "Liberation Sans Bold" by Pravin Satpute, Steve Matteson
  • Sound effects courtesy of The Game Creators
  • Game title Blatantly borrowed from Super Crate Box by Vlambeer
Platforms
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Release date
Developer
Brian MacIntosh
Age rating
Not rated

System requirements for PC

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Super Pirate Box screenshot, image №2312836 - RAWG
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Last Modified: Mar 16, 2020

Where to buy

itch.io