Super Tilt Bro. for NES
About
Super Tilt Bro is a demake of the Super Smash Bros. series compatible with the good old Nintendo Entertainment System from the 1980s.
You and a friend take control of a clone of Sinbad, the badass mascot of Ogre3D. Two fellows, one platform: you will have to fight to throw the other out.
Controls Jump | Move left | Unused Unused | +--+ | | +----|---|------------|--------|------------------------+ | | | | | | | | +-|-+ | | | | | | o | | | | | +-|-+ +---+ | | | | | o o | o o --- --- | | +---+ +-|-+ (select) (start) ( B ) ( A ) | | | o | | -o- -o- | | +-|-+ | | | | +--------|---|---------------------------|-------|------+ | +---+ | +---+ Shield | Special moves | | | Move right AttacksYou can use different moves by holding a direction when pressing the attack or special move button.
Beta 6 released!Changelog:
- New stage: The hunt
- An orb periodically appears on the stage
- Be the first to break it, obtain an incredible strength!
- Improved menu graphics
- Completely revamped configuration screen
- Added borders to elements of all menus
- Parallax-scrolling between title and credits
- Added margin between credits and screen's border
Previous release:
Beta 5:
- Improved menus
- The title screen is now animated
- New scrolling transition between menus (with parallax!!)
- When starting a match, the menu fades out
- There is now some grass shown on the character selection screen
- Improved in-game
- Improved running animation
- Sinbad now rubs its scimitar on the ground
- Added a spawn animation
- Sinbad no more comes from nowhere... He comes from a portal!
- Increased slowdown at the end of the match
- Allowing for more taunts from the winner
- Improved running animation