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SUPERHOT: MIND CONTROL DELETE

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MIND CONTROL DELETE is a standalone expansion set in the SUPERHOT universe. It’s designed as a rogue-like twist on the linear nature of the original SUPERHOT. In it’s well proven genre-defining format, SUPERHOT: MIND CONTROL DELETE distills and expands on the same intoxicating rhythm of slow motion combat. The game will force you through dozens of increasingly difficult time-moves-only-when-you-move gameplay challenges. Each challenge will make you more powerful and bring you closer to deciphering the secrets hidden from you by the system. As you unlock powerful abilities and gain access to new playable characters, so will your enemies grow stronger, smarter and more desperate to stop you. Come and join the fray. Play in Early Access. Let the system learn from you.SUPERHOT rogue-like expansion early access hype! What to expect now? We’re still a good 9-12 months away from a full release, so please don’t forget that this is nowhere close to a complete, satisfying experience just yet. The current build of MIND CONTROL DELETE is the first time we’re inviting you to check out a few of the brand new gameplay systems that are going to be central to the game: First 2 playable MINDS, each with it’s own unique ability and gameplay modifiers A kaleidoscope of the first dozen new gameplay levels that mix into the first few dozen combat challenges New animation and AI systems to drive new weapons, abilities, and enemy types Hitpoint system and power-up store to give you that extra oompf needed to crush your enemies and see them driven before you Procedural rogue-like run generation baked into the core gameplay loop, enabling us to tell longer, more complex stories and deliver tons more of satisfying skill-based gameplay Beware though - this is an extremely early, bleeding-edge version of most of those systems. The limitations for this early access build are not for the faint of heart: No story whatsoever - we don’t want to spoil too much too quickly so this and the next few updates will be all about gameplay features No advanced power-ups or new enemy types enabled yet - we want to establish and test the balance of vanilla gameplay in this build, waiting to sprinkle in gamebreaking modifiers and new foes to beat up until future updates No replay or point system - easy bragging about your insane skills will need to wait Absolutely no hidden menu minigames yet - we have so many new cool ones coming out super soon tho <3 If you’re not looking for an incomplete game that’s in constant flux and relies on your feedback and creativity to expand, or if you’d rather just play a finished experience that’s guaranteed to challenge and satisfy you and your deepest power fantasies, then we totally recommend you should wait until MIND CONTROL DELETE is out of early access. However, if you’re super brave and want to help guide the development in its earliest stages, then go ahead - join us, and get your name in the credits!Why are you putting MIND CONTROL DELETE in early access in the first place tho? We released the original SUPERHOT in February 2016 after nearly two years of intense creative crunch. The amazing support during the development from our Kickstarter backers and the exhilarating reaction we got from you once the game released was simply mind blowing. With morale at an all-time high, we immediately jumped into a flurry of prototyping and refining gameplay and story concepts that we weren’t able to fit into the original game. We tested and put a bunch of them to work in virtual reality, and after releasing SUPERHOT VR to even more outstanding support from you guys, we finally had a road map for the first non-VR expansion ironed out in December 2016. In our usual no-compromise approach to design, we made that roadmap way more ambitious than originally anticipated and we decided to make the expansion a fully standalone game, allowing us to rewrite and reimagine all of our major gameplay systems. The single most important strength of the original SUPERHOT was the amazing involvement of tens of thousands of creative alpha and beta testers that helped us shape and balance the game and drove us to pursue zero compromises in design. After over a year of work on MIND CONTROL DELETE, we’re now ready to start this adventure together again. We’re inviting you to jump in and co-create the game with us. Talk to us, work with us, and let’s build the build the biggest SUPERHOT yet together.What’s the price tag on this? Is this that free DLC you were talking about? Yup! Way bigger than the usual free DLC though, so it'll take a bit longer to release. If you own the original SUPERHOT on Steam now or buy it while MIND CONTROL DELETE is still in Early Access, you’ll get the full expansion for free once it’s finished and released. However if you can’t wait to work with us, and you feel like bravely facing rough edges and helping shape the game as it develops, then we’ll be thrilled to have you sign your name to a piece of SUPERHOT history and join us in Early Access right now. Once MIND CONTROL DELETE releases in earnest, it will be priced same as the other SUPERHOT games for everyone who’s still new to the franchise.FAQ Should I buy MIND CONTROL DELETE if I haven’t played the original SUPERHOT? Not right now. The game will be a totally standalone experience in a few updates, but the lack of clear structure and story right now would be confusing for newcomers. Definitely get the original SUPERHOT though. It’s lots of fun. What’s the update roadmap? We’re new to Early Access, but we’re hoping to use your feedback and collaboration to drive and guide the development. We have a bunch of large features already in the pipeline that we’ll be dropping on livestream updates every few weeks, starting with the first major content update dropping in January, and following with balance and feature updates released on a monthly / bi-monthly schedule. I really want X in the game, how do I make you want to do X too? The discussions around the game are taking place on Steam Community, Discord and Reddit groups. Join us, make yourself heard, and rally up your fellow players. We’ll tap into your creative hivemind. We’ll put your ideas into life. Your mind will make the system stronger. You will be ONE OF US .
Platforms
Release date
Dec 7, 2017
Developer
SUPERHOT Team
Publisher
SUPERHOT Team
Age rating
Not rated
Website
http://superhotgame.com

System requirements for PC

Minimum:
  • OS: Windows 10
  • Processor: Intel Core2Quad Q6600 2,40 GHz
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 650 (1024 MB Ram)
Recommended:
  • OS: Windows 10
  • Processor: Intel Core I5-4440 3,10 GHz
  • Graphics: GeForce GTX 660 (2048 MB Ram)
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Last Modified: Sep 15, 2019

Where to buy

Steam
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SUPERHOT: MIND CONTROL DELETE reviews and comments

Translated by
Microsoft from Russian
Early Access Review is no longer just a SUPERHOT... This is something more... For myself, I have already stressed that Poles are able to do not that good, but rather unusually interesting games. Superhot Team decided to continue its success and after the release of SUPERHOT VR they went on... They have created an independent addon for their game! And gave him early access and a year of development under the wing of fans! On the page of the game is written: "After leaving early access, the game will get all the owners of the original SUPERHOT for free!", but I did not hold up and decided to buy this doddtree. I don't regret it Yet! It is Not necessary to say that the root of the gameplay remained the same. When we are moving, then time moves. You can read my review on the original SUPERHOT to "get involved". The game still has a lot of pashalek and jokes for the English-speaking audience. If you speak a language-rate! About The plot itself does not say anything. It is Not clear whether the developers want something screw or it is just a branch from the plot of the original game, where our mind becomes part of some Superhot. From The interactive buns here there are so far several applications: Chat. exe-chat with our friend. So Far it does not work, but in the beginning it is desirable to go after each game action, because there you can understand that already begins some "story" the Internet. EXE-probably will function somehow in the future, but so far except Pairs of information pages related to the game universe, there is a log from developers and other small information. Notepad. exe-it is possible after a couple of passed levels to go there and "we" will carry there some notes. From Some it is impossible not to smile. Looks like this game is still a little opportunity. Are the developers so lazy? In the game we have to pass stages that consist of levels and stores between them. In The shops you can either buy a place for another heart, or to fill the whole life. And Yes, here we will have the opportunity to make more than one mistake. Maximum 4. Stages make up modes. So Far, there are two of them, but more! Still in the game much more throwing weapons, more types of enemies, and their concentration increased. The farther you pass the stages of the modes (eg 7th), the more difficult and more enemies come across the path. Sometimes the game turns into a puzzle, when you need to really calculate what actions and in what order to do not go to the main menu. The Game has become more difficult and interesting. And Yes. Even compared to the latest levels of the original game! List all the things that are present in the game I will not, because I would be lazy to update the review after each upgrade is pointless and carries spoilers. If you liked the concept of the original-take, you will not regret! This Is still the same wonderful timeskiller, especially under the music from a personal playlist! 7.5 Flying Diskettes/10 Estimate my review and read the others! Thank you for your attention!
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