SuperLightShoot
About
A game I made for the "Weekly Game Jam 144 - In the Dark".
Heavily inspired by some of Metroid Prime mechanics, SuperLightShoot was the opportunity to see how I could replicate a basic Charge Beam and a simple radar. In the process, I learnt few things about lights, particle systems, navmeshes and other interesting stuff.
Also, my first game published on itch.io.
Thanks for checking this out!