Sure Instinct
About
Sure Instinct is a skill based puzzle-game. Steer a ball through challenging maps to the goal of each stage.
By changing the perspective, you can reach objects on two different sides of each map. Avoid falling down into the abyss or to lose your health on dangerous objects. Collect items to reach new sections or to find hidden paths.
Can you find the way to the goal, beat the high score or find the fastest path through the stages?
This game has been developed in only three month to run on a real Super Nintendo! Yes, you read correctly: You can play this game on a real Super Nintendo or on any platform which provides an emulator!
★ Unlock three different stages and a tutorial level ★
★ Play with mouse or gamepad ★
★ Use elements from two different perspectives to affect the other side ★
★ Collect items to access new areas ★
★ Listen to Japanese vocals for more nostalgic feelings ★
★ Pixel exact collision with ball bounce off physics ★
★ Play on a real Super Nintendo or with nearly any SNES emulator ★
Sure Instinct has been developed to run on a real Super Nintendo. You can play the game either on a real console or using an emulator on nearly any platform you like.
You can find a list of emulators on this site.
ControlsYou can play Sure Instinct either with mouse, gamepad or keyboard. Even the old-school Super Nintendo mouse works perfectly!
Note: The mouse controls of the menus might be "too fast" when playing with an emulator. That's because I optimized it for the real SNES hardware mouse. However, the ingame mouse controls are great on emulator and SNES.
This game took me three month to create. If you like this game, I would be really happy to get some feedback! I've already got thousands of ideas for a full version of this game if there are enough people who enjoy this game.
Please send me your feedback here! Thank you!
Some facts about the game
Here are some interesting facts about this game:
- This game has been developed for the SNESdev game jam
- The game is available as PAL and NTSC version
- It took three month of development to create this game
- The game is completely written using the Famicom Macro Assembler
- Resources used:
- snippers.mod from Bjørn Lynne (aka Dr.Awesome)
- Vocals from SoundEffect Lab
- Explosion animation by MattWalkden
- Private code base from my WIP JRPG project
- Lots of knowledge from superfamicom.org