Surveillance State (Hunter)

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About

Game made by me!

hunterahlquist.com
twitter.com/Hunter_Ahlquist

It is never said in game, but you can press the 'shift'  key to run. I'll include a tutorial in the future post-jam update.

CHANGE LOG v1.1:
    * Fixed a game breaking bug that got the enemy stuck due to a patrol area being JUST outside of a walkable area.
    
    * Added more boxes to hide behind.

    * Various other quality of life improvements.

(this isn't the post-jam update btw)

QUICK NOTE BEFORE PLAYING (for v1.0): I misplaced the instruction to pickup rocks and displayed it too early to make sense. To throw your rock and get it out of your hands you must 'right-click' with your mouse.

Not quite happy with the amount of polish, didn't have much time to do that. Might do a post jam update, this would include:

  • Redesign of assets (all to make it more Cyberpunk)
    • Upgraded SAM model and more varied assets
    • Improved lighting
    • Additional sounds.
    • Improved animations
  • Animated endings (maybe some voice acting)
  • Longer level (or even more than one)
  • Better enemy AI
  • More enemy types
  • And probably more that I'm not thinking of at the moment

However, my main project Fractured Mind is more important at the moment.

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Developer
Hunter
Age rating
Not rated

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System requirements for macOS

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Last Modified: Jun 3, 2019

Where to buy

itch.io