Survival Distancing

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About

Controls Arrow Keys / WASD / ZQSD / IJKLMove PlayerSpacebar / Mouse ClickFire BulletMouse MovementAim BulletsRRestart GameEscape on WindowsClose GameF11 on WindowsToggle Fullscreen Theme

This game was made for Trijam 68, with the theme: Keep Your Distance

The game requires to keep your distance from both encroaching enemies and your own bouncing bullets to survive as long as possible.

I also followed the optional diversifies of the jam:

  • Share the source code of your project;
  • Use 8bit aesthetic;
Development

I made this game, including ALL assets + design + code + builds, within 3 hours 7 minutes. I recorded the entire development process, which did not go great... I spent easily 20 minutes, likely more, trying to solve a trigonometry bug while very tired. I tried to Google my way out of it but it was little help. I eventually solved the bug, but it ate up a TON of time, and unfortunately was not a bug I could leave in the game, lest it be unplayable---the bullets shot at the wrong angles, meaning you would shoot yourself in the face half the time which meant you would die instantly with the friendly-fire rules I wanted.

I tried to add sound effects + music at the end, but I lost too much time to that bug and wasn't able to get them in. I almost snuck in some sound effects, but I exported them wrong from Audacity, and would have had to re-export all of them which I didn't have time for.

Time-Lapse

Time-lapse of the rocky 3 hour development.

Platforms
Release date
Developer
Gunnar Clovis
Age rating
Not rated

System requirements for PC

System requirements for Web

Read more...
Survival Distancing screenshot, image №2378930 - RAWG
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Last Modified: May 8, 2020

Where to buy

itch.io