Swarm Sonata
About
As I am trying out a new framework (Godot) I decided to make a Magic survival/vampire survivors like game, so I started building this prototype.
The goal is simple:
- defeat enemies
- get exp
- increase weapons levels or get new weapons
At the moment there are only 4 weapons but the upgrades are unlimited.
Waves (nightmares) are unlimited too, enemies get bigger and stronger every 30 seconds.
What I would like to add:
- desktop build with weapon mods support
- multiplayer?
This is just an explorative project and my very first game made in Godot, so things may be a bit off!! Desktop builds coming soon-ish