Average Playtime: 1 hour

SWARMRIDERS

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About

SWARMRIDERS is a FREE "endless runner"+"twin stick shooter" ARCADE mashup. A "machine gun swarm surfing minigame" made as a bonus content for the UBERMOSH community.
400 years before the events of UBERMOSH:BLACK, the Blade Saint was just a mercenary gunner, shredding eyes on the backseat of a bike.

Players can expect a few minutes of elegant gameplay, responsive controls and a heart pumping original soundtrack.
Platforms
Release date
Developer
Walter Machado
Publisher
Walter Machado
Age rating
Not rated

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04 LTS
  • Processor: 2.5Ghz+
  • Graphics: 1GB
  • Storage: 120 MB available space
Recommended:
  • Processor: 3.0Ghz

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: 2.5Ghz+
  • Graphics: 1GB
  • DirectX: Version 9.0c
  • Storage: 120 MB available space
Recommended:
  • Processor: 3.0Ghz
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Last Modified: Sep 15, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
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View all videos
378 items
54.29%
S+
SURVIVE 150 SECONDS
65.71%
DOOMRIDER
SURVIVE 120 SECONDS
74.29%
GORESURFER
SURVIVE 100 SECONDS
100.00%
SWARMCARVER
SURVIVE 60 SECONDS
view all achievements
4 items

SWARMRIDERS reviews and comments

Translated by
Microsoft from Deutsch
Free + Achievements. To mention positive times. Game Principle: Simple in itself, but not on the other Hand. You have to pop off enemies in the automatic Continuous Fire that do damage when You touch you. Sounds almost simple, if it weren't really an incredible many, simultaneously and from all Sides. You have to "survive" for as long as you can. If you are an absolute Nerd and have Talent for such Games and simply have a very good Overview, Reflexes and Coordination at the same time, the Game can theoretically play through 100% in 2.5 Minutes. Sounds little, but you seem infinite when you try it yourself. It took me "only" a little over 30 Minutes and even managed almost 3.5 minutes, which was probably really happy. The first ~ 20 Minutes I didn't even make it over 60 Seconds! But the Nice Thing is that if you focus properly in the Game, you can just get better quickly:) Deductions are from a meienquite point of View for the fact that there is no Healthbar and you don't really notice well when you take Damage-you only know that you are only allowed to take a single Hit when the Color changes from yellow to red-that is, if it is almost too late. :-/8/10
Translated by
Microsoft from French
The economy is not that the activity by which Goldman Sachs has put it deep into a microcosm that has put itself equally profound to Jérôme Kerviel, it is also the art of doing much with little. In this, the Nobel is not far for Walter Machado. With a concept of endless runner simplissime, two poor 2D models and a dark and fascinating drawing that hangs us on its title screen, SWARMRIDERS contains a record ratio of emotions per byte. The eye launched much farther than the only limits of the monitor, busy to project on the walls of the room Apocalypse scenes and stories of the end of the world, the player invents the preliminaries of what will be a short but very intense fury road. And then it presses the Enter key. Hard and over-flying, swarmriders don't get tired of our failures thanks to a soundtrack so manly that it makes you want to change hairstyle for a very high Iroquois Ridge, to go down the street banging on punk, bumping oneself or trying to immolate oneself and the others by the ice howling. The parts are very short, we are always tempted to try again one last time. Come on, one more. No, really, this one is the last. Well, really, this time I stop. A good game to kill time that, despite runs of less than two minutes, could swallow so much of your seconds that an innocent click on the button play will soon escalate until mass murder-without anyone complaining. The perfect crime. And like violence, it's free.
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