Swing Shroom
About
Swing through ancient trees and blast away fungal foes on your way to the forest floor!
Swing Shroom was made in 72 hours for Ludum Dare Jam 48 for the theme "Deeper and deeper".
Controls
- WASD or Arrow Keys to move
- Space to jump
- Mouse click to shoot your mycelium
If you can beat the game, try timing yourself and post your speedrun time in the comments! My best is 35:03 so far.
Credits
- Programming: Julien Collins & Fred LePage
- Environment Art & Level Design: Noah DeWald (@noah_dewald)
- Character Design & Animation: Shane Rathle (@FlamiingPickle)
- Music & Sound Design: Jabbu (@JakeAndBakeBeat)
Tools Used
- Unity
- Photoshop
- Pixaki
Post Jam Fixes
- Fixed a game-breaking bug where the rope couldn't retract
- Missing platforms bug fix
- Broken VFX reference bug fix
- Fixed bugged enemy placement
- Main Menu texture aspect ratio bug fix