Swingy Mountain
About
Make it to the top of the mountain first!
Made in 48 hours for the GMTK Game Jam 2018 (with the theme, “genre without mechanic”), Swingy Mountain offers a simple competitive local-multiplayer game that isn’t all that competitive - at least not until the final stretch!
Players are attached together by a rope. With one player holding on, the other can swing to dodge incoming icicles and increase in height. Use this mechanic to ensure that your partner survives; without a pivot point, you’ll have a far tougher time of dodging those icicles yourself (or maybe you’re just a nice person!). That said, only the first player to reach the top of the mountain will be victorious!
Thanks for playing!
BOBBLEHAT PRODUCTIONS
Jeremy Sapsed – Programming
Benji Thomas – Visuals
Robert Ashby – Bits of both!
ADDITIONAL RESOURCES USED
Font - https://www.dafont.com/tiza.font
Music - "I Can Feel it Coming" Kevin MacLeod (incompetech.com) - Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Wind - https://opengameart.org/content/strong-wind-blowing
Wilhelm Scream - http://www.orangefreesounds.com/wilhelm-scream/
Icicle impact - https://freesound.org/people/Julien%20Nicolas/sounds/133783/
Rope - https://freesound.org/people/6polnic/sounds/231438/
All of which are creative commons/free to use, to our knowledge!