Average Playtime: 4 hours

Sword Daughter

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A licensed adaptation of an original 1980s fantasy gamebook, faithfully recreated with new soundtrack and artwork. Player choices lead to 22 different endings!

All your life, you dream of adventure: knights, dragons, magic rings, chests of gold, and all the danger and glory that awaits a professional swordswoman. But every dream has a cost. You are on your way across the desert wastes to compete in the Warrior Games when your caravan is attacked. Orcs and bandits murder your father, capture your companions, and leave you for dead.

Now alone in the world, will you choose to seek glory, vengeance, treasure... or love?

Your choices might make you into a hero, or a queen, or leave you buried forever in the dragon's lair.
Release date
Hanako Games
Age rating
Not rated

System requirements for Linux

  • OS: x86 or compatible
  • Memory: 256 MB RAM
  • Storage: 150 MB available space
  • Additional Notes: Note: 32-bit compatibility libraries required on AMD64 and x86-64

System requirements for PC

  • OS: Windows XP or later
  • Processor: 1.2 Ghz
  • Memory: 256 MB RAM
  • Storage: 150 MB available space

System requirements for macOS

  • OS: 10.4 or later
  • Memory: 256 MB RAM
  • Storage: 150 MB available space
Edit the game info
Last Modified: Aug 28, 2019

Where to buy


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1 edit
You turned a troll to stone.
The Bigger They Are
You have helped to slay a dragon.
The Dragon's Queen
It may not be a good job, but it's got great perks.
All Roads
You have reached all 22 possible game endings.
Get Stoned
Everybody must.
view all achievements
15 items

Sword Daughter reviews and comments

Translated by
Microsoft from Deutsch
A short Visual Novel game. The price is only alrigiht in offer , the normal price is a bit to high for this short game. sound is alright. all achievements work. all in one alright 4/10
Translated by
Microsoft from Deutsch
I can honestly say that I expected more. The art is wonderful of course and in itself the story isn't bad. The fact that weakens it considerably is the romantic interest. It feels very forced - talk of love when they have barely even talked to each other and so on. O think the game has a lot of potential and could really do with some additional writing that would flesh out the story. Usuallly I like it if there is not too much time between choices, but in this case I would prefer it that way if only it allowed for more story building. So until that happens I have to say that while it is a nice short game, it's not worth the money you have to pay for it.
Translated by
Microsoft from Deutsch
One always thinks to get a Bargain When one sees thick Percentages before the current Price, but unfortunately the Price is sometimes only so reasonable even then. In this Case, I mourn my 90 cent afterwards, as the far too short and completely Hain-pulled STory could not captivate me in the slightest. Having reached the first of the 22 Ends, I still thought that I had made a wrong Decision somewhere that led me to the hasty breaking down of The story, but the second Attempt, which ended similarly rapidly, made me fear that probably all Decisions ultimately make only a small Difference and do not significantly affect Game time. In brevity, dignity may lie, but in this Case, even after the sixth Attempt, which has now also been my last, only a vexal Aftertaste remained, not least, by the completely rushed and illogical Romance that is formally imposed on one, Is brought about.
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