Sylvio
About
Sylvio is a psychological horror game set in a tranquil, disturbing atmosphere. Ghost recorder Juliette Waters trespasses into an abandoned family park, shut down since a landslide in 1971. The voices of the deceased captured on her reel-to-reel recorder reveals a tale of an evil curse and a wicked family cult, currently living in the park.
Sylvio was originally released in 2015, and was re-released through an update with a completely remastered version in 2016.
- First-person horror with a multi-layered story
- 10 - 15 hours gameplay
- Open world exploration by foot or car
- Conduct seances, search for voices in the static, and analyze your recordings with a unique audio gameplay mechanic
- Full controller support
- Nominated as Best Original Game at the TIGA Awards
- Voice acting by critically acclaimed actress Maia Hansson Bergqvist
Sylvio was originally released in 2015, and was re-released through an update with a completely remastered version in 2016.
System requirements for Xbox One
System requirements for PlayStation 4
System requirements for PC
Minimum:
- OS: Windows 7 or higher
- Processor: Dual core 2.4GHz
- Memory: 2048 MB RAM
- Graphics: Video card with 512 MB of VRAM
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Additional Notes: Use headphones if possible.
System requirements for macOS
Minimum:
- OS: Mac OS X 10.7+
- Memory: 2048 MB RAM
- Storage: 3 GB available space
- Additional Notes: Use headphones if possible.
Sylvio reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
https://youtu.be/p4V8-HpEzCY Sylvio is a Indie First Person Horror Adventure, Funded in part by Kickstarter. Even the Trailer makes You want more. Especially the pleasant Music and beautiful Voice of the Character Juliette Waters.
The Game is not a graphic Highlight, but that doesn't matter at all. I even think the Graphic Style fits the Game and its Atmosphere.
There are not many Games that manage to chase me a Goosebumps. This Game has done it and keeps making it. I definitely recommend You use a Headphone that makes the Sound experience much better. A sound As Mundane As a Microphone noise keeps chasing a Goose skin over my Body in this Game. The Microphone is the most important Utensil in this Game, because with it we pick up the Messages from the Afterlife, which sometimes give us important Tips and Hints.
The most important Clues give us so-called "black orbs." As soon as the Nearby ones show up the Noise starts and we have to shoot these Orbs off with our Weapon. When the Orbs are shot, we receive the Messages, which we can then decipher with the Help of our Recorder. Decryption is not a big Challenge.
What is ultimately the Goal of the Game is not clearly defined in the Beginning. It will presumably come down to us having to find out what really happened in the family park that has been cordoned off since 1971. Allegedly, a Landslide is responsible for The Lockdown ... But was it really?
So far, the Game makes a decent Impression.
If I had to rate it (Graphics, Sound, Gameplay, Story): 7 out of 10 Points
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Sylvio-the Ghosts who called me?
Sylvio is an exciting and deep Gaming experience that I have not experienced on such a scale.
Armed with a Compressed air Nimble, a drivable Subset, Crows (which lead the Way), a Microphone and a Playback Device for the Microphone's Recordings, we embark on the Journey of the Protagonist Juliette Waters, who goes through the Microphone Kon Alone Can record at the Act with the Afterlife or, apparently, has been contacted by the Afterlife to unravel the dark and sad Mystery of an old And disused family Park.
If you want to experience bloody and visible horror Here, you should look elsewhere.
This Game thrives solely on the Atmosphere, the gloomy And undercut electronic Sounds (the OST is fantastic), the rusty and dirty look (Unity Engine), the Protagonist who really possesses a magical Voice and, above all, of her own Imagination.
So far I have been able to enjoy 4 Chapters (it is divided into levels, but for me it sounds better and more apt:D) to enjoy this Game in the fullest way.
Everywhere, places lurk in this Family Park that want to be discovered.
Voices from the Afterlife that belongs; Want to be translated and internalized and, of course, Puzzles that want to be solved. Some Puzzles really have it in them, but end up coherent and understandable: Try About Studying.
You can experience the absolute Gaming Experience when you enjoy Sylvio via Headphones, because the Soundscape is really breathtaking.
Especially the recordings Of the Black Orbs, which can also wander through the Family park in personified human Forms, did me.
You have to run the shots made back, rewind, slow or fast, in order to really absorb the whole Story and understand what has never been done before in this Context and in this Form. Those Voices seem oppressive, gloomy, creepy and utterly disturbing, but reflect the complete History of the Park and the people lingering There.
I have not yet been able to experience such an extraordinary Journey in Game form and I like it "eerily."
Everything fits from front to back, although Sylvio is absolutely not perfect.
The dirty and dirty dark graphics (Unity engine) underpin the "not perfect" Gaming Experience. Even the little Bugs make the Game adorable and not perfect.
I wish you a Lot of Fun at this Point. Listen to the Words. The Words of the Deceased.