Tachyon Project reviews

Translated by
Microsoft from Deutsch
The Game is ... It's too hard for me. The Game is a classic topdown dual-stick shoot ' em up with rapid Pace. The Game actually packs the Levels, which consist of several Waves of attack mostly spaceship-like Objects, into a Story that I honestly did not try to understand. It's kind of about hacking Computers, but I couldn't make the Connection with what the Gameplay provides. Place of Combat is a Billiard-table-like Arena that is great than is displayed on the Screen, adding to the Difficulty even more. There the Opponents spawn, at first few, then more and more, which should be ememinent as much as possible at a similar Speed, otherwise they simply crush you by Mass. Most Opponents, if they're not stationary, move straight toward one (as far as I've come), which in turn simplifies things a bit (reminded me of CoD's zombie fashion), but simply it's not anyway. In addition to the "usual" rifle, you also have Bombs that are very helpful in Need to get all The opponents done nearby. You can also spice up your Vehicle and Weapons if you have enough Points. There are some Frills in the Menu. If you have failed a Wave, you have the Opportunity to try it again. However, only the completion of a Level Is saved. Although I actually find the Principle very nice, and was also able to deal with the two Sticks quite Skillfully (you have to steer practically twice), unfortunately it quickly became too hectic for me. The Drumfire of Opponents and the necessary Concentration is a bit too high for me. I guess as a Youngster I would have enjoyed it tremendously. The Graphics are colorful, even shrill. Everywhere it flashes and hisses, Dots swirling through the Arena, Rifle shots with Tail flying through the Area. The Graphics are kind of Action. The Sound is appropriate, with a music that roughly matches it. The Control with Controller is good if you master the Matter. You can also play with the Keyboard and Mouse. The Stering of the Spaceship with the Arrow Keys is of course a bit more unsightly, but you might hit the Enemies better with the Mouse. You Have to try out what you're lying about. By the Way, I had the impression that the Game only Recognizes the input device with which you make the first Input after the Start of the Game. There are many Achievements that are not easy to pick up (for me). Pro & Contra: + Furioser Top-down-shooter + Touching graphics, music, control etc Maybe in general, but at least for me quickly too hectic o Me would have liked it better if the Arena is only as big as the Screen-No Saving on individual Waves, but only after One Level-Incongruous Story (I think) Rating: 7/10 (estimated, for Fans), 4/10 (for me, too heavy there) A racy, perhaps a little too hectic, top-down dual-stick shooter. If you are into something like that, you can take a Look at it. The Thumbs down refers to it being too hard for me, not that the Game is generally sclecht
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