Translated by
Microsoft from Spain
Microsoft from Spain
Tachyon is a fairly decent space combat game with a dynamic "quest" system based on contracts with the different factions.
With a total of 2 independent campaigns choose between the future of the colony Bora or the interests of the Great GalSpan Corporation, all with 11 fully customizable ships of the different factions.
The game is entertaining and worth it for what it costs since it is long and has multiplayer that still works (Via NovaWorld). (To This day there is no Active server)
The game is in English but I am translating to Spanish on my website [cadetesdelespacio.es], plus I'm starting to create a structure for a good info/data page with modding utilities and how to create and apply mods, tutorials to play in Modern computers, hosting servers, multimedia material, analysis, step-by-step guidance, etc. So If someone wants to collaborate or follow the project, he/she is invited to pass by.
Best regards
Translated by
Microsoft from Russian
Microsoft from Russian
About the game learned from the magazine game-Exe in his time (2000) In the game a lot of dialogues, but! They do not have to read, all voiced, each mission is its own unique mini story/story. In Steam Version There is no Russian language. There is a translation from 1c/snowball-it is good but, of course, still inferior to the original.
The Game has a news service that responds to the choice/action of the player-) There are two lines of the campaign-for a mighty and Beszhalostnuju Corporation, which pays well, offers more elegant and new ships, weaponry weapons. Or campu for "Bora" colonists/Otschpentsev. Pay Less, ships worse, in most aspects, including the design, the weapon is easier-all in the sake of simplicity and cheapness, but supposedly freedom) Every stage in the campaign-it is a flight to another region, with its color, station. Their Design by the way is very good even by current standards. Landing-Takeoff from the station-not just stopping the ship and the appearance of the menu with options, as in X3 for example, it is the heating of engines, acceleration, departure (on autopilot).
The Physics of flight is simplified, arcade. Weapons-more difficult, but it does not spoil the gameplay.
There are large ships, very fatty, powerful, but have subsystems of power shields/weapons/engines that are not protected and easily destroyed the player-the main thing-to fly closer) Customization of the fighter is quite simple and understandable-the weight Modules-everything is understandable from the description. Some can only be obtained by passing a certain mission.
It Is possible to hire and manage the slaves who can perish! -) Music with atmosphere of immersion and voice-overs of shots/platoons-not worse than in X3.
By the quality of the picture-already written, emulation Glide the goalkeeper noticeably improves it.