Average Playtime: 4 hours


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Tavernier is a mix between a tavern management game and an interactive story, in which you are in charge of a tavern in a medieval fantasy world.

You have to make your business prosper - which implies some supplies and decoration management strategies - while paying the inevitable annoying weekly taxes. But being an innkeeper also means talking directly to your customers. So, be prepared to welcome quite the colorful characters in your tavern, and be careful what you say to them. The way you respond to their problems could impact not only your business but even the whole town!

So will you be a nice, fun guy, or will you be the stingiest person on Earth? Where will your choices lead you, you and the increasingly fishy town that you live in?Features
  • Manage your own tavern!
  • Multiple choices and endings!
  • Many random events and encounters!
Release date
From The Bard
From The Bard, FromTheBard
Age rating
Not rated

System requirements for PC

  • OS: XP SP2 or later versions
  • Processor: SSE2 instruction set support
  • Memory: 256 MB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • DirectX: Version 9.0
  • Storage: 1 GB available space
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Last Modified: Aug 28, 2019

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Daily activities: resumed
Beat the game in less than 40 weeks
Reach both 100%cool and 100%pro in a single game
Shrugging intensifies
Shrug 20 times across games
We the people
Reach 400 customers and 100% cool
Winning smile
Meet the zombies' leader
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15 items

Tavernier reviews and comments

Translated by
Microsoft from French
Hard to find a game with better value for money. The game is quite short but with good replayability. The mini story (= each round of play) are well made and the consequences of choices often logical and predictable, but not always. Suddenly the story mode to its interest. When it comes to global history. It is well brought and led for a story in 52 laps. But on such a short duration, it is complicated to make more interesting. It varies according to our affity with a particular faction. Plus the shift making the game available in French is well done. The translation is quality.
Translated by
Microsoft from Deutsch
An interactive tavern management simulation that is easily challenging. Light role-playing elements are also found in this game. The graphics are kept in a creative cartoon style. The music is rather mediocre. The game control is very simple. The price ratio is very fair. I recommend it to others. ----------------------------------------An interactive Taverns Management Simulation that is slightly challenging. Lightweight Role-playing Elements can also be found in this Game. The Graphics are in a herforaging Cartoon Style. The Music is rather medium-massive. Game Control is very simple. The Price Ratio is very Fair. I would be happy to recommend it further.
Translated by
Microsoft from French
Any small game, in French, which can allow you to spend a few hours, the price is up to the replayability, i.e. not huge, I find, because the same events come back between each party, even if the choices you make can unlock another story and another progression. Everything happens in writing, with a hostel event every week, and a lot of surprises. If you want to have an idea, I have committed this, but be careful, it risks you spoiler the game, while its main interest lies in the surprises events: https://youtu.be/tTxX1gmi6sQ there are many endings, good and bad, but still to progress, be cool or professional, but be the real!!
Translated by
Microsoft from French
Small game my faith very friendly at low price (especially in period of balances in fact). It is a very nice little RPG where one embodies a Tavernier who resumes the trade of his uncle and discovers life in the small town in which he is now. The gameplay is very simple, we find ourselves to progress in the game each time in front of a new situation (it can be a pretty funny situation like a strange creature who speaks an unknown language that comes to drink a beer but that detonates half of the Tavern at the same time, as more serious situations will we say, which according to the choice can change in fact drastically the gameplay). Behind this game, there is actually a real story, I confess that it was unexpected enough to be honest and, quite nice, the game just assumes completely its short side. A "day" is actually a week, and you have at most 52 weeks (either a year or 52 clicks on the door to progress in history) to accomplish your destiny... (what a dramatic effect, my ancestors). In short, a real good little game that will make you spend a very good time and that you can acquire at a very small price, even without discount.
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