Tech Age Rebellion

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About

"What's outside of order, always threatens order! Always!"

You are the leader of a runaway group of civilians, escaping the claws of a planet-spanning empire that does not welcome dissidence. As the escape plan nearly fails when the group steals an empire-owned vessel and is pursued through the seas, they find themselves shipwrecked in an uncharted island. They're left with no resources, no technology, and no knowledge of how to fight monstruous regimes. 

Civilians turned Rebels. Leader turned Commander.
TAR is an in-development sandbox sci-fi colony sim.

  • Survive and thrive in a mysterious island forgotten by civilization
  • Manage the colonies resources and provide for the moods and needs of its population
  • Build shelter, farms, generators, defenses, decorations, production facilities and more
  • Fight against local and external threats, dealing with good and bad events as they come
  • Research, develop and discover technologies to aid in your fight for freedom
  • Explore by digging and mining beneath the island, uncover the underground's resources and expand downward
  • Procedurally generated map and dynamic events make each playthrough unique
  • Fauna and expanded flora
  • Underground features and discoveries
  • Expanded Pawn body features (hair, body types), moods and behaviors
  • Weather and improved lighting
  • Many more dynamic events and world elements
  • Expanded tech tree, industries and resources
  • Empire units and empire-related features and events
  • Story and story-related events
  • Further mod support
  • ...and more!
Meet the team and their primary roles! As indies, each do much more than their main role, though.

The team first met online Early-2018, when Gabeux contacted Kirthos to request permission to use his mods in a modpack of a sandbox game. Mariana, Gabeux's sweetheart, assisted them with art and feedback in their modding efforts. Kirthos soon introduced his childhood friend Liolilol, who had studied and worked with him in past videogame projects and prototypes.

After months of joking around the idea of going indie and making a game together, by the end of 2018 Kirthos and Lio silently started work on a prototype named TownCity. One month later, after inviting Gabeux and Mari over to aid with development, TownCity soon became Tech Age Rebellion and development continued in the spare time of the team's members - with Kirthos leading the technical development full-time.

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Last Modified: Nov 25, 2019

Where to buy

itch.io