Tech Demo (WIP)
About
This is an early technical demonstration for my upcoming game and its engine.
The engine is written from scratch with C++ with the help of SDL2
for platform specific functionality and GLEW for modern OpenGL functionality.
This demo includes demonstrations for:
-GJK based collision handling
-Physically based rendering
-Skeletal animations
-Lights and shadowmaps
-Environment mapping
-Proprietary file formats
Credits:
Game by Jere Koivisto
Various textures https://www.textures.com
SDL2 https://www.libsdl.org
GLEW http://glew.sourceforge.net/