Average Playtime: 3 hours

Templar Battleforce

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Templar Battleforce is an addictive mix of strategic combat and army building with the precision gameplay of RPGs. Step into a Leviathan mech and lead the Templar Knights in battle against fierce Xenos. Create your own unique Battleforce by recruiting an array of Templar specialists -- and invent distinct strategies for your fireteams. Deploy your forces in tactical scenarios that challenge both novice and veteran alike. Put your best strategies to the test and see if you can snatch victory from the jaws of defeat in this futuristic turn-based wargame.

Armored in the Leviathan battle mechs, your mighty Templars will face hordes of terrifying Xenos, rogue human factions, and the ancient Narvidian threat. Slash and blast your way across a deep and deadly sci-fi universe -- waging war with cunning Scouts, righteous Soldiers, flamethrowing Hydras, specialized Engineers, deadly Sentry Turrets, and the indomitable Berserks.

Lead your squad as they blast, hack, and burn their way through the galaxy!


  • Command your Templars in turn-based tactical warfare across 55+ unique scenarios
  • Face diverse challenges in every deployment: corridor-to-corridor, open desert warfare, territory control (capturing tactical points), defensive last stands, scorched-earth retreats, infiltration deep behind enemy lines, and complex puzzles
  • Lead your squad in battle against immense and mighty bosses
  • Immerse yourself in a branching sci-fi storyline and explore a vast sci-fi lore
  • Deploy specialist Templars and discover unique fireteam combinations with stealth, grenades, defensive overwatch, scorching flamethrowers, hindering attacks, and sentry turrets
  • Face 25+ diverse enemy units: the Xeno, the Narvidians, and rogue human factions
  • Build your unique battleforce with exacting precision, recruit and design every squad member
  • Customize the appearance, armor design, talents, and equipment of your veteran Templars
  • Endless combinations of squads, soldiery, and tactics will keep you coming back for more!
  • Replay the campaign with your victorious squad in a New Game+ mode


The Templar Knights are a revered and storied martial order who were the elite forces for the Star Traders during their most challenging conflict: the Galactic War against the Guild.

Their unchallenged prowess derives from two key factors:
  • Leviathan Battle Suits - They pilot 10 foot tall battle mechs known as Leviathan Battle Suits. Once designed for high-pressure environments and exploring gas giants and deep space, these mechs have been adapted for war.
  • Templar Lineage - Templars descend from a Zendu bloodline -- a unique heritage that gives them the ability (with proper training and ritual) to pass all of memories from their lives (and any memories passed down by their ancestors) to a newly born child. This memory gift is known as a Templar’s Lineage – and it is what gives Templars their immense advantage in combat, tactics, engineering, and the ability to drive the hulking Leviathan Battle Suits. The player takes on the role of a Templar Captain who hails from a storied Lineage reaching back 87 Templars -- and who pages back through the memories to help cope with the dire situation at hand.

The Templar Knights are a martial order sworn to protect the Star Traders – the last known free humans. Under the guidance of the Templars and the prophet Shalun, the Star Traders departed the ruins of the Galactic Core, leaving behind desolation wrought by the great Galactic War. Guided by the prophet, the Star Traders sought a new home among the stars. Across the multi-generational journey of the Great Exodus, many ships have been lost, fallen behind, or splintered from the main fleet -- scattering the Star Traders to the galactic winds.

With the Great Exodus coming to an end, the Star Traders founded new colonies on the few remaining habitable worlds. The Templar Knights are called upon once again to defend the Star Traders and their new colonies from an ancient threat.

Templar Battleforce is the fourth Trese Brothers title set in the Star Traders universe. The game follows Templar Assault, the Trese Brothers’ original squad-based warfare game in which players lead squads of Templar Knights against the Xeno threat. Templar Battleforce inherits not only the rich story of its predecessor, but the game’s high tension and corridor-to-corridor combat style. Games created by the Trese Brothers are known for challenging difficulty progressions, so you’ll have the option to play on easy and normal difficulties -- or crank it up into multiple gears of insanely challenging combat!


Trese Brothers Games is one of the premier indie game development studios for desktop and mobile RPG and strategy games. Andrew and Cory Trese founded Trese Brothers Games in 2010 from a shared passion for challenging, highly replayable games. With more than six games on major game platforms and markets, Trese Brothers Games has more than 2.5 million customers . . . and counting.

Come join the family! We’re an indie studio built on the mixed skills of three brothers: Cory is the oldest and our engineering ninja, Andrew is the middle brother who both codes and draws, and Martin is the youngest and the artistic talent behind Templar Battleforce. You can find our team interacting with gamers every day on our forum about everything from features to new content.

We make games we love -- and we hope you’ll love them, too!
Platforms
Release date
Developer
Trese Brothers
Publisher
Trese Brothers
Age rating
Not rated
Website
http://www.templarbattleforce.com

System requirements for Linux

Minimum:
  • Graphics: Requires OpenGL 2.0 or higher
  • Storage: 200 MB available space

System requirements for macOS

Minimum:
  • OS: OSX 10.8, 10.9, 10.10, 10.11
  • Storage: 200 MB available space
  • Additional Notes: Requires OpenGL 2.0 or higher

System requirements for PC

Minimum:
  • OS: Windows XP, Windos Vista, or Windows 7 / 8 / 10
  • Graphics: Requires OpenGL 2.0 or higher
  • Storage: 200 MB available space
  • Additional Notes: Requires MS Visual Studio C++ Runtime 2012 x86
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Last Modified: Sep 17, 2019

Where to buy

Steam

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Templar Battleforce reviews and comments

Translated by
Microsoft from Deutsch
In short: Highly reccomended if you like turn based tactics. --- Templar Battleforce (TB), one of the best turn based tactics games I've played in a very long time. Fallout Tactics (2001) and Jagged Alliance 2 (1999) come to my mind. A more recent contender may be Bionic Dues (2013, check it out if you like TB). The gameplay: You lead your squad of mechwarriors into battle against different kinds of aliens and human traitors. Different missions will allow a different number of templars you can deploy, ranging from 3-6. Somtimes you will find "tact points" which can be captured by your engineer to deploy more templars and a wide range of ordnance. You can outfit your mechs with many different weapons, armor and supplemental modules, improve stats and learn many different talents (attacks, buffs, debuffs, healing, area scans, sentry turrets etc.). The types depend on the templars class and your progression in the tech tree. The tech tree is pretty huge, alowing great customization of the 8 classes. Mission goals are diverse, so you want to use the right mechs for the job. For example, if you have to search an area for something then you better bring a scout. If you have to defend a position then soldier, neptune (heavy weapons) and hydra (flames!) are a better choice. In battle, you take turns against the enemy using action and movement points. Comparing attack accuracy, penetration and damage against defence, deflection, armor and resist. The missions are great: Full of "oh♥♥♥♥♥♥quot;-moments, heroic last stands, tragic losses and triumphant victories. Hold positions against a brutal alien onslaught, purge a town from infestation and secure it, storm a bunker and try to stop the menace to humanity... there are many missions and branching story paths. After 33 hours I haven't even finished the game. Shifting mission goals keep things interesting and tense. The story is rather deep for a game of this kind and provides a nice background for the action. The game plays in the Trese Brothers' Star Traders universe. The music is suprisingly good for a low budget title and the sound effects fit well. The visuals are clean and the UI is comortable to use. The game has 7 difficulties and a permadeath option. Can’t say anything bad about it, only the visuals may put off some people but you can see for yourself in the screenshots. Highly recommendend!
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Translated by
Microsoft from Deutsch
Templar Battleforce is a turn-based Game. One leads a Group of Combat Specimens in the Fight against Aliens. The Mission Cards are only revealed in the Course of the Missions. A lot of it is delightfully Old School, with the Levels you pick Tallente, Skills and Equipment for your Fighters and can develop them really differently. You'll see in the Char overview how Changes will affect the Char, and these Distributions can be completely changed between missions. In Total, there are 7 Classes from which you can choose your Recruits. The Research Tree, on the other hand, cannot be reset and is also completely explorable in a Game, here you should think carefully about what you use your Resources for. In the first of the 6 Levels of difficulty, fallen Fighters are available again after a Mission, but death is final in the higher Difficulty levels. Technically, the Game is flawless and the Classes are good, so you can see that the Developers are playing the Game themselves. They are present in the Forum and respond to Questions and Problems. One of the Strengths of the Game is that there is almost no Weakness. Amazing what small indie development teams achieve in terms of Combat Mechanics compared to Giant projects like XCOM 2. Graphically, of course, it's not as elaborate, but it also has a significantly lower Hunger For hardware. Free Storage in combat is not possible, the Missions are designed accordingly. There are Storage Spaces for different Game Passes. The Weakness of the Game beginning the Missions are great, but then let up a bit and in some of the later Missions you can only move your Combat Squad at a Snail's pace. Aliens can spawn and attack directly in some Places of the Map, even standing by. Therefore, on all Sides must secure themselves and make sure that the Combat Suits of the Templars do not overheat. You quickly get the Strategy out and then repeat it Round by round until you reach your Goals. Unfortunately, that's tough. Verdict: Strategy Game for Veterans and Friends of "old" turn-based Games, you get almost nostalgic Feelings. It was fun for the first 25 Missions, but then it became partly tough. If there were a thumb half-ticked Up, I would pick it here. The paid £6.99s are fine. More Recommendations (mainly Tower Defense Games): http://store.steampowered.com/curator/8896126-Gametests-and-Videos
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A good tactical RPG that reminds me of Incubation: Time is Running Out in many things (though authors didn't know about Incubation, surprisingly).
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