Temporal Objects (HTML5)
About
Created for Ludum Dare 47! The theme this time was "Stuck in a Loop."
Temporal Objects is a puzzle platformer set in a temple of time where objects are stuck in a time loop. You have the power to look at an object and freeze it in time. Use this power to interact with obstacles and navigate through levels to grab the key. There are three levels in total.
How to Play:
- Move = WASD to move and Mouse to look (there is no jump) - Some objects move in a time loop, they will stop and restart back at their original position once the loop is complete. - Look directly at objects moving in time loops to freeze them in time. - Getting to the key is your goal for each level. - If a fireball touches you then you will 'die' and have to restart the level. - If a fireball touches the key it will 'melt' and you will have to restart the level. - Platforms will not automatically drag you along, you will have to move in order to stay on them. - ESC = Quit Game
Tips:
- Keep your eyes trained on fireballs to effectively hold them in place and keep them from 'melting' keys. - If you feel like you've randomly died odds are a fireball melted a key (we ran out of time to add something that indicates this) - Try to memorize the looping patterns of objects. There are times where it might be difficult for you to turn your gaze away from something else.
Note:
After a busy weekend filled with a lot of stuff other than just this game jam we have completed something! We hope you enjoy this little game of ours at least a little bit. Thank you very much for checking our game out! :)
Created Using:
- Unity - Sublime - Blender - Substance Painter - Substance Designer - Photoshop - (we made all of our own models and materials)
Credits: - LemonLimeLife - Game Design, Art, Level Design - MrCrazySci - Game Design, Programming - Dividerline - Music, Hear music at https://dividerline.bandcamp.com/