Tenebre: Voxel Zombies
About
Tenebre was born as a project and my first approach to creating 3d games. It took me almost two months to get to this result from almost zero knowledge on 3d games, and I really learned a lot from it.
It currently covers the basic elements of call of duty zombies, with some simplifications due to my inexperience and lack of resources. I will probably do a sequel with better graphics and animations in the future, but for now I want to close this project and experiment with new game genres.