The Calm (Silas Bartha)
About
This game was created as my 11th grade computer science ISP. It is a survival game prototype, with:
- A wave-based spawning system.
- 3 unique enemy types, as well as a boss enemy.
- Resource collection
- Inventory management
- Crafting
- Unique system for melee player attacks
- Ranged player attacks
- Block placement / destruction
I hope to expand upon the features quite heavily in the future, and any donations help to buy coffee to keep me going.
The source code can also be accessed here: Github Repository