The Few reviews

Translated by
Microsoft from French
As the Brits said at the time "it's war". The few put us in command of the RAF during what was certainly the biggest air battle of the second world war. On a small map representing the United Kingdom, wargame way with the hexagonal squares, we take control of fighter squadron. This requires the establishment of factories that will manufacture airplanes, aerodromes so that squadrons can take off. Later DCA and radars will be important for detecting German incursions and protecting aircraft on the ground. The preparation phase consists of picking up pilots, equipping them with airplanes and training them. Then the dispatch of a hunting group is essential to intercept the fighters and bomber of the Luftwafee. It must be put in mind that in this black era there were many fewer pilots and devices to put in front of the German war machine. It is wise to choose the areas to patrol while waiting for the radars. Then come the interception phase, once a squadron comes into contact with a German group, a small map of the battlefield appears (the sky what). The game is paused in order to plan its strategy, will you send the whole group against the bombers? Or divide your forces to engage hunters and bombers? Once this phase is over you can admire the fight with friendly animations. The Pause key can be activated to change your plans or orders at any time. The only black point remains that it is not in French, it is not dramatic but good... Overall rating: 13/20
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Translated by
Microsoft from Deutsch
The Presentation and Idea are really Nice but somehow there is a lack of many Corners and Edges. The Control is very rudimentary and uncomfortable, especially in the Air Fights, which makes these degrees unnecessarily Heavy in Large Enemy Formations. Otherwise, the Opponents AI is often unfairly superior. It gives the Impression that the AI has unlimited Resources, which makes its own Efforts seem useless. No matter how successfully you fend off the Attacks, there are simply unlimited and larger Associations coming. In Addition, despite free Positioning, the Opponent always knows exactly where Bases, Radars, Flak And Hunters are Positioned and attack them massively early on with unfairly strong Associations. The thrusting out of the Battles is not traceable e.g. 10 Spitfire, half Of which has experienced Pilots, are destroyed in the Car Fight crushing 3 He111 without Hunting protection without Survivors ... This is unclean but unfortunately especially in the Mid-game and Endgame Standard. Therefore, you have to play every battle by hand, especially in the ongoing Game against big federations protected by Hunters, otherwise the Defeat is certain. This quickly becomes monotonous. Flak is ridiculously weak even en masse and does not rectify the Costs and in general an Enemy airman who Slips through and attacks an Airfield and rubs up three squadrons and pilots stationed there in a Flyover. Reatured Prices for Installations and Bases are outrageously high, which, together with the losses caused by the overpowering Ki, quickly drives you to Ruin. Conclusion: A refresh other Attempt at a Strategy Title in the WW2 Setting that unfortunately lacks a lot of Fine-tuning. 3-6 Months more Time before the Release would have been good for this otherwise interesting Title. Beginners should leave their Fingers off it and even Veterans should possess a high Frustration Of Rabitself dancing.
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