Average Playtime: 4 hours

The Few

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About

Take command over RAF during the WW2 history turning point, the Battle of Britain!

The goal of the game is to defend Great Britain against German bombing raids.

The game has two distinct gameplay experiences where:
* The player manages war production and squadron placement
* The player organizes patrol routes and tactics

Once combat is initiated the player can lead their squadrons to attack waves of German bombers utilizing simple touch or mouse commands.

The game follows the historical timeline very closely, but at the same time - the game mechanics are easy to learn (yet hard to master) and it provides great entertainment for both seasoned and novice players.

* There are 8 aircraft types in the game - including of course the famous Supermarine Spitfire!
* Every pilot is earning his own experience - witness your rookies become aces!
* Manage the British war machine - decide what should be built and where
* Fight epic air battles!
* Lead English, Polish, Czechs, Canadian and New Zealands squadrons to fight for freedom!

The game implements ‘German Command AI” which results in each campaign playing out differently. No two games will ever be the same.
Platforms
Release date
Developer
BlackMoon Design
Publisher
BlackMoon Design
Age rating
Not rated
Website
http://thefew.pl

System requirements for macOS

Minimum:
  • OS: 10.6 or higher
  • Processor: 1,83 GHz
  • Memory: 1024 MB RAM
  • Graphics: Produced after 2009
  • Storage: 200 MB available space

System requirements for PC

Minimum:
  • OS: Windows XP/Vista/7/8
  • Processor: 2,33 GHz or faster
  • Memory: 1024 MB RAM
  • Graphics: Produced after 2009
  • Storage: 200 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
122
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Achievement ...
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1,000,000 items
25.00%
The Blackjack
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Have a pilot who successfully bailed out 3 times
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The Few reviews and comments

Translated by
Microsoft from French
As the Brits said at the time "it's war". The few put us in command of the RAF during what was certainly the biggest air battle of the second world war. On a small map representing the United Kingdom, wargame way with the hexagonal squares, we take control of fighter squadron. This requires the establishment of factories that will manufacture airplanes, aerodromes so that squadrons can take off. Later DCA and radars will be important for detecting German incursions and protecting aircraft on the ground. The preparation phase consists of picking up pilots, equipping them with airplanes and training them. Then the dispatch of a hunting group is essential to intercept the fighters and bomber of the Luftwafee. It must be put in mind that in this black era there were many fewer pilots and devices to put in front of the German war machine. It is wise to choose the areas to patrol while waiting for the radars. Then come the interception phase, once a squadron comes into contact with a German group, a small map of the battlefield appears (the sky what). The game is paused in order to plan its strategy, will you send the whole group against the bombers? Or divide your forces to engage hunters and bombers? Once this phase is over you can admire the fight with friendly animations. The Pause key can be activated to change your plans or orders at any time. The only black point remains that it is not in French, it is not dramatic but good... Overall rating: 13/20
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Translated by
Microsoft from Deutsch
The Presentation and Idea are really Nice but somehow there is a lack of many Corners and Edges. The Control is very rudimentary and uncomfortable, especially in the Air Fights, which makes these degrees unnecessarily Heavy in Large Enemy Formations. Otherwise, the Opponents AI is often unfairly superior. It gives the Impression that the AI has unlimited Resources, which makes its own Efforts seem useless. No matter how successfully you fend off the Attacks, there are simply unlimited and larger Associations coming. In Addition, despite free Positioning, the Opponent always knows exactly where Bases, Radars, Flak And Hunters are Positioned and attack them massively early on with unfairly strong Associations. The thrusting out of the Battles is not traceable e.g. 10 Spitfire, half Of which has experienced Pilots, are destroyed in the Car Fight crushing 3 He111 without Hunting protection without Survivors ... This is unclean but unfortunately especially in the Mid-game and Endgame Standard. Therefore, you have to play every battle by hand, especially in the ongoing Game against big federations protected by Hunters, otherwise the Defeat is certain. This quickly becomes monotonous. Flak is ridiculously weak even en masse and does not rectify the Costs and in general an Enemy airman who Slips through and attacks an Airfield and rubs up three squadrons and pilots stationed there in a Flyover. Reatured Prices for Installations and Bases are outrageously high, which, together with the losses caused by the overpowering Ki, quickly drives you to Ruin. Conclusion: A refresh other Attempt at a Strategy Title in the WW2 Setting that unfortunately lacks a lot of Fine-tuning. 3-6 Months more Time before the Release would have been good for this otherwise interesting Title. Beginners should leave their Fingers off it and even Veterans should possess a high Frustration Of Rabitself dancing.
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