The Fidelio Incident
About
In 2014, God of War 3 Art Director Ken Feldman was inspired to start a side project that turned into a narrative thriller video game. With help from talented friends Brandon Popovich and Christopher Davis, this is the game we created. We took no money, created Act 3 Games as our indie video game company and are self publishing on Steam. We are very proud of the accomplishment and hope you enjoy the ride.
The Fidelio Incident is a single-player, first-person thriller set off the coast of Iceland. After a violent plane crash, Stanley must search a desolate frozen island in search of his wife Leonore while covering up any traces of their bloody Irish past. Rescue help is on the way, the past must remain hidden. "They can't find out who we are!"
Inspirations include Dear Esther, Gone Home and Firewatch as well as dark character dramas like Homeland, Lost, and The Americans.
The Fidelio Incident was also inspired by Beethoven's only opera, Fidelio. We use the opera's premise as inspiration for the backstory, then re-imagined it for a modern setting.
Michael Krikorian's score composes over 40 minutes of original music. He incorporates themes from Fidelio's overture and transforms them to fit the mood and atmosphere of the game. The score expands the emotional depth of the narrative while complementing the atmosphere of the island.
Stanley is played by Glenn Keogh, known for his roles in Transformers Age of Extinction, Once Upon A Time, and Sons of Anarchy. Glenn was born in Ireland. After reading the script, he signed on with the goal of bringing authenticity to Stanley's character. We think he did a great job, and hope you agree!
Leonore is played by Bess Harrison, whose credits include The Temple and Memory, for Amazon Studios. Bess is described by Glenn as having a sweetheart voice you can't help but fall in love with.The Game Runs On Unreal Engine 4.
The Fidelio Incident is a single-player, first-person thriller set off the coast of Iceland. After a violent plane crash, Stanley must search a desolate frozen island in search of his wife Leonore while covering up any traces of their bloody Irish past. Rescue help is on the way, the past must remain hidden. "They can't find out who we are!"
Inspirations include Dear Esther, Gone Home and Firewatch as well as dark character dramas like Homeland, Lost, and The Americans.
The Fidelio Incident was also inspired by Beethoven's only opera, Fidelio. We use the opera's premise as inspiration for the backstory, then re-imagined it for a modern setting.
Michael Krikorian's score composes over 40 minutes of original music. He incorporates themes from Fidelio's overture and transforms them to fit the mood and atmosphere of the game. The score expands the emotional depth of the narrative while complementing the atmosphere of the island.
Stanley is played by Glenn Keogh, known for his roles in Transformers Age of Extinction, Once Upon A Time, and Sons of Anarchy. Glenn was born in Ireland. After reading the script, he signed on with the goal of bringing authenticity to Stanley's character. We think he did a great job, and hope you agree!
Leonore is played by Bess Harrison, whose credits include The Temple and Memory, for Amazon Studios. Bess is described by Glenn as having a sweetheart voice you can't help but fall in love with.The Game Runs On Unreal Engine 4.
System requirements for PC
Minimum:
- OS: Windows 7 or higher 64bit
- Processor: Intel Core i3 2.00 Ghz or AMD equivalent
- Memory: 6 GB RAM
- Graphics: NVIDIA Geforce 680GTX or higher
- Storage: 11 GB available space
- Additional Notes: We recommend using a controller
The Fidelio Incident reviews and comments
The theme and its seriousness are a bit overshadowed by an out of place romanticism and the initial feeling of Bonny & Clide deserved a more indepth handling and outcome.
The visual effects are overkill in some situations and even in two hours the game feels repetitive: run to fire, turn valve, pick up and listen to story through bits of page.
A decent game for 1 buck on sale.
The visual effects are overkill in some situations and even in two hours the game feels repetitive: run to fire, turn valve, pick up and listen to story through bits of page.
A decent game for 1 buck on sale.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
In the Beginning I thought The Fidelio Incident is a bit boring. Lost In the Ice Run from one fire Site to another so as not to freeze, great, that was it already? No, far from it. Although I have to admit that the Game is not the most varied thing to know, but it is not as stupid as some claim. There are also all sorts of Switch Puzzles, coupled with a good Narrative style.
The Narrative is what Excited me about The Fidelio Incident. In addition to the Graphic, this was more than possible. One wonders at any Time if one manages to save your Love, how the End Turns out, so the Arc of tension has always been tense. Then there was the Story of the Protagonist, which was also very poignant and in the End ... But I don't want to tell you that.
The Game is simple, the Mechanics are very light, but due to the beautiful Look and the great Storytelling, the Game gets a Thumbs up from me. But still, I would recommend not to buy it for 15 EUROS, because the Duration of the Game is just around 2 Hours, waiting until it is reduced or waiting for the next Sale.
More STEAM Games I like [mediennerd.de]
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Review undoubtedly contains Spoilers had I hoped More of it ... The Setting; Crash in the far North and Survival is certainly good, also the Story has quite well succeeded BUT ...
From the Story one quickly grasped what happened in the "Life" of the Charm or what he is responsible for, boring or perhaps even penetrating then the "again and again" tell this Very story; The Game also gives the Impression of wanting to beat the story to Cramp in The last mentally completely after.
From a Level of Level point, it looks, without Question, lace (above All when you finally stand on the "Mountains"), but as good as all Lvl are the same as an Egg to the other.
The Principle is always as impossible to freeze, to search the Map for Journal entries (I would like to get rid of something else at the End of this Review) and to anticipate with various "Puzzles."
In doing so, you come across some Psycho Levels (which I can't suffer at all; I mean the developers really don't have better Ideas) in the Sense of FarCry 3, one may remember the idiotic decomposed by the "I'm under Drugs Lvl" OMG. Here you run forever (felt) through Labyrinthe/in the circle/Stairs up and/or down again and on the side NOCHMAL are allowed to get the Story (which opened up to You even before ancient Times).
For me, this is a Nogo, in this Case, pushes the already low Game fun against 0 again.
After just over 2 Students, the "Fun" then has an End, if you would refrain from Searching for the Diary Entries would be in just under an Hour'S holiday. Unfortunately, the Game does not have a replayable value either, I am glad that I am through and will no longer touch. As sorry as I am, I don't want to recommend the Game to anyone, not even in the Sale!
The Game has Potential to get right at the Beginning of the Crash in the Ice Desert and see where you stay; BUT the Storygenerve, the Psycho ♥ ♥ ♥ ♥ e and broken Achievements; Regarding the (as mentioned above) Journal confregistration page.
I have verified umpteen times, I had collected all, Achieve pop-up Misrepresentation; All that remained was the Grip on The WebSavegame ...
Finally, I find it rather difficult to give a game a Negative Review (let's see for yourself in my Reviews on the Occasion) as it basically deserves to be played every Game, except for a few Exceptions. The Fidelio Incindent is such one (for me!).