Average Playtime: 1 hour

The first thrust of God

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In 1687, Isaac Newton published the law of universal gravitation in the mathematical principle of natural philosophy. Later, Isaac Newton on why planets revolve around the sun, because of God, is also thinking about the origin of the universe, that in addition to the effect of gravitation, and a tangential force, the tangential force is only the first driving force from god. Now, you are God, and you bring the first thrust of God. We used advanced AI system, combined with Newton's law of gravitation, recorded the location of objects in real time, and gave these big data to AI for deep learning, so as to calculate the real-time orbit of objects. All of this has been fully optimized, fluent and accurate. The game screen is very delicate, with majestic atmosphere of music, make you immersed. You need to control your aircraft and collect two boxes in the game. You need to judge the magnitude of gravity, through the transmission of the orbit. Finally landing on the designated platform, remember that you can't land faster than the maximum landing speed of the aircraft. Here, we hope that you can learn the relevant knowledge of gravity, so that you can better pass the customs. The size of the gravitational force is proportional to the speed and range of the gravitational body, and in the game, you can see it at a glance. We will continue to update the new level, let everyone play happily, and hope that you can fall in love with physics, understand the astrodynamics, and become an excellent scientist.
Platforms
Release date
Jan 1, 2018
Developer
Apillo
Publisher
Apillo
Age rating
Not rated
Website
http://www.apillo.com/

System requirements for macOS

Minimum:
  • OS: macOS
  • Processor: 1.8GHz dual-core Intel Core i5, Turbo Boost up to 2.9GHz, with 3MB shared L3 cache
  • Memory: 1024 MB RAM
  • Graphics: Intel HD Graphics 6000
  • Storage: 512 MB available space

System requirements for PC

Minimum:
  • OS: Windows 7 / Windows 8 / Windows 10
  • Processor: Intel Core i3
  • Memory: 1024 MB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 512 MB available space
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Last Modified: Aug 28, 2019

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The first thrust of God reviews and comments

Translated by
Microsoft from Russian
Product received for free Good time of day, Dear reader! If you consider the review worthy, then even more reviews of this level or better you can find Subscribing to the Group and Curator. Have a Nice acquaintance! P. S: Do not forget to put the likes! Thanks to them, the Curator, like the Cheshire cat from Lewis Carroll's book, is crucified in a kind and grateful smile. A Short essay on the game The first thrust of God. If you do not want to delve into the details, here is my "summary" for this game-It is not recommended to buy and not worth wasting time on it. Next is a short essay on "Why?" General:-Game by genre in pure form arcade. Is it a Strategy? Adventure game? Science? No, it's not that. The Strategy implies some logical course of thoughts (actions) that lead to the result. Here you just have to press the Start button of the engine, and then turn it off. Adventure implies a journey, fascinating or not very, in all possible spaces... Here you have to fly from point A to point B, while grabbing the load. Science? To Give the arcade an entourage of space and call it science, only because you collect a special cargo or you are affected by conditional gravity-a controversial decision. Plot component and Gameplay:-You are a pilot of the "Strange Ship", which is made from the docking station "MIR". You have 4 engines on 4m planes. It is Necessary to run them based on your position, speed, and also taking into account gravity. They are Triggered and disabled by different buttons. Yes! Different! -Will start you from one base, and you have to fly to another. Along the way you will fly past the "planet or asteroid" with its gravity. By the way, you do not know the acceleration does not force the attraction of the object and creates a feeling of wild ranhouse. Flying past you, you have to pick up the cargo. This Is the whole gameplay of this game! Fullness of the game Space (graphics, sound, music): In The settings there is a possibility to change the graphics, but all that affects your choice-it's on the quality of the drawing of the planet Earth, which you can contemplate in the lobby. The rest of the chart Is unchanged. Each level has its own background space screensaver-it can be an asteroid belt, Saturn or any other planet. It Looks like a simple, modest. I noticed that the game has a number of pluses that bribe on the first pair. These are the compositions in the menu, in the menu tabs, at each level. Sounds of gameplay, etc., and more special effects. When your "MIR" docking station explodes – it looks cool. But after 100, the explosion tires, because you have so much to go to pass the first level. What is indignant in the game? -No possibility to change the control. It's fixed. It is extremely uncomfortable! Kills the entire gameplay; -The Physics in the game is very controversial. There is No idea of the force of attraction, speed of rotation of objects, etc. You all make a naobum, to touch, as a blind man, in the hope that it will succeed; -Why make settings if there is only graphics settings and broadcast mode (windowed and fullscreen), and where is the music? Maybe I want to turn it off? Management of Invisible!!! -The Price is overstated, in my opinion, times so in 2, if not in three. For almost the same price you can buy a game on the same engine, interesting, exciting and colorful. For example, HERE. I would still write a couple of provisions on the game, but I think the result is clear and without them. I Don't want to waste your time. This game is a craft on the knee with the cost of a good game, the category above this. Not Recommended! Originally posted by YroMIR ReviewS: Plot-3 out of 10 Gameplay-2 out of 10 Graphics-3 out of 10 Sound and music-4 out of 10 Total score-3 points. Thanks for reading! Good and good luck to you!
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