The first thrust of God reviews

Translated by
Microsoft from Russian
Product received for free Good time of day, Dear reader! If you consider the review worthy, then even more reviews of this level or better you can find Subscribing to the Group and Curator. Have a Nice acquaintance! P. S: Do not forget to put the likes! Thanks to them, the Curator, like the Cheshire cat from Lewis Carroll's book, is crucified in a kind and grateful smile. A Short essay on the game The first thrust of God. If you do not want to delve into the details, here is my "summary" for this game-It is not recommended to buy and not worth wasting time on it. Next is a short essay on "Why?" General:-Game by genre in pure form arcade. Is it a Strategy? Adventure game? Science? No, it's not that. The Strategy implies some logical course of thoughts (actions) that lead to the result. Here you just have to press the Start button of the engine, and then turn it off. Adventure implies a journey, fascinating or not very, in all possible spaces... Here you have to fly from point A to point B, while grabbing the load. Science? To Give the arcade an entourage of space and call it science, only because you collect a special cargo or you are affected by conditional gravity-a controversial decision. Plot component and Gameplay:-You are a pilot of the "Strange Ship", which is made from the docking station "MIR". You have 4 engines on 4m planes. It is Necessary to run them based on your position, speed, and also taking into account gravity. They are Triggered and disabled by different buttons. Yes! Different! -Will start you from one base, and you have to fly to another. Along the way you will fly past the "planet or asteroid" with its gravity. By the way, you do not know the acceleration does not force the attraction of the object and creates a feeling of wild ranhouse. Flying past you, you have to pick up the cargo. This Is the whole gameplay of this game! Fullness of the game Space (graphics, sound, music): In The settings there is a possibility to change the graphics, but all that affects your choice-it's on the quality of the drawing of the planet Earth, which you can contemplate in the lobby. The rest of the chart Is unchanged. Each level has its own background space screensaver-it can be an asteroid belt, Saturn or any other planet. It Looks like a simple, modest. I noticed that the game has a number of pluses that bribe on the first pair. These are the compositions in the menu, in the menu tabs, at each level. Sounds of gameplay, etc., and more special effects. When your "MIR" docking station explodes – it looks cool. But after 100, the explosion tires, because you have so much to go to pass the first level. What is indignant in the game? -No possibility to change the control. It's fixed. It is extremely uncomfortable! Kills the entire gameplay; -The Physics in the game is very controversial. There is No idea of the force of attraction, speed of rotation of objects, etc. You all make a naobum, to touch, as a blind man, in the hope that it will succeed; -Why make settings if there is only graphics settings and broadcast mode (windowed and fullscreen), and where is the music? Maybe I want to turn it off? Management of Invisible!!! -The Price is overstated, in my opinion, times so in 2, if not in three. For almost the same price you can buy a game on the same engine, interesting, exciting and colorful. For example, HERE. I would still write a couple of provisions on the game, but I think the result is clear and without them. I Don't want to waste your time. This game is a craft on the knee with the cost of a good game, the category above this. Not Recommended! Originally posted by YroMIR ReviewS: Plot-3 out of 10 Gameplay-2 out of 10 Graphics-3 out of 10 Sound and music-4 out of 10 Total score-3 points. Thanks for reading! Good and good luck to you!
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