The Flesh God

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The Flesh God is an action platformer where you shoot a massive gun to fly through hundreds of levels infested with deadly mutant flesh.You shoot, everything flies
The Earth has been devoured by a massive mass of meat and you are the one left to defeat it. Run and shoot to survive and kill your enemies in this action-packed game. Shoot down to fly up, shoot left to dash right. You are the gunner.One tool – multiple usesYou shoot, and that’s all you need.
Shoot to launch yourself across the level, shoot to kill your enemies and shoot to live another day. The gun is used to convey all the movement and action through easy to learn but hard to master controls.
Deadly platforming levelsAlong the game you’ll upgrade your gun with more shoots before reloading, which will allow you to perform amazing acrobatics to beat the hardcore platforming levels. And just when you think you’re safe… A truck-sized monster appears running to eat you.Dark and twisted worldWho are you?
Why are you fighting?
Pray to The Flesh God and die.
Platforms
Developer
Nuberu Games
Publisher
Nuberu Games
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows 7 or newer
  • Processor: Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: DirectX 10 capable hardware
  • Storage: 500 MB available space
Recommended:
  • OS: Windows 7 or newer
  • Processor: Quad Core Processor
  • Memory: 4 GB RAM
  • Graphics: GeForce 460 or better
  • Storage: 500 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

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The Flesh God reviews and comments

Translated by
Microsoft from Spain
Very Addictive! As it gives much rabies palmar time and again, because there are very bastard levels xD, once you have started a level, you feel the need to finish (because you know that if you leave you will have to go through the same again, suffering again...). The gameplay becomes more interesting every time you have more shots available;)
Translated by
Microsoft from Spain
It'S a Juegazo! It Is made with the desire for the player to suffer, try, try and try. There Are Difficult screens that you can pass easily, but if you want to get the extra screens, you have to take each hidden object on the screens and that makes it complicate even more finish fast the game. Impressive, I love what they have managed to do only by moving with shots instead of jumps. A round of applause and thanks for making this game, waiting for the following. Greetings, Blin.
Translated by
Microsoft from Spain
This game can be analyzed in this way, 1-platform game, take the Super Beat boy style, but its structure and environment with a great sound included, differentiate you much from this. 2-It Is a very entertaining game in which you introduce a lot in the black environment that dismisses .3-In the game is quite difficult to advance, a few can finish it. 4-The Price of this game is well below its value, come on is a bargain. 5-The But, missing translation to Spanish, As a result of the relationship quality/price of the same 9/10, when you have the translation to Spanish 10/10
Translated by
Microsoft from Spain
The Flesh God is a simple game that bases your experience purely on the gameplay and on exploiting your idea. It Has a correct ambience and a BSO that accompanies well, but it will quickly become repetitive until satiety. Within its strengths we observe a good level design and a challenge based on the trial-error with quick attempts to pass each of the levels. Its Price is not at all excessive (€2.99 on Steam) but it is not a game that can be recommended to everyone because of its own concept. If you want to see the complete analysis click on this link: https://www.gameit.es/the-flesh-god-analisis-pc/
Translated by
Microsoft from Spain
A punisher platformer simple and unpretentious. The controls are unorthodox although they are quickly caught the trick. The difficulty is high, but still not too annoying because the routes between checkpoints are usually short, and except a few points of conflict, in general with a few retries can be overcome (get all bonus items is already flour Another sack...). As main paste, the Jump/shoot button is on the RB, and at least it is very tiring to have to combine right stick movements with that button. It Would have been better to put it on the right trigger, which is more comfortable. It is Also strange that dead enemies do not respawneen to repeat a checkpoint, but the truth is that this saves time in some parts that otherwise would be too long.
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