Average Playtime: 4 hours

Skyhook

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About

Fight with grappling hooks and fly pirate ships in Skyhook, a local multiplayer platformer.

Local Multiplayer Arena Combat for 1-4 Players
  • Use your grappling hook to kill your enemies and swing around the level in free for all combat.
  • Choose from five unique characters, like the fast moving cat Jade or the teleporting assassin Anara.
  • Mount vehicles like the cannon firing Airship or the lightning shooting Gryphon.
  • Watch for chests that fall from the sky, stuffed with powerups like the berserker helmet, the shield, and the doppelganger mirror.
  • Customize matches with Special Options like Double Jump and Deadly Dodges.
  • No friends around? No problem! Play against up to three CPU players at different difficulty levels.
  • Play with controllers and/or keyboard.
Game Modes
  • Deathmatch - Fight to the death until the last man, woman, shark or cat is standing.
  • Team Deathmatch - 2v2 or 3v1 battles where you can hook onto your teammates for gravity defying swings.
  • Steam Tank - Fight more tactfully with a limit of three hooks that only regenerate when you're on solid ground.
  • Sky Slayers - Earn points by killing your enemies, but lose points by killing yourself.
  • Capture the Swag - Grab the bag of swag on the stage and hold onto it as long as you can. Collect the most swag to win.
  • Sky Ball - A team based sport where you use your grappling hook to score on the other team's goal.
  • Quests - Take on difficult challenges to earn trophies and unlock new character skins.


Skyhook is developed live on Twitch at http://twitch.tv/qazitv. Come hang out to watch solo developer Wase Qazi code new updates and animate new skins and characters live Monday, Wednesday, and Friday at 2pm EST.


  • Is there controller support?
    Yes, Skyhook has full controller support, and is compatible with most standard gamepads including Xbox and Playstation controllers.
  • Will there be online multiplayer?
    The game is currently local co-op only, and can be played single player against AI. There are currently no plans to add online multiplayer.
  • How big is the development team?
    The game is made mostly by one person, Wase Qazi, who handles all the design, pixel art, and programming. Julian Shanahan is responsible for the music and Katherine Murray is responsible for the illustrations.
  • Will the game support other languages?
    I'd love to support more languages. Let me know in the Discussion boards which languages you'd like to see!
Platforms
Release date
Developer
Megastorm Games
Publisher
Megastorm Games
Age rating
Not rated
Website
http://www.skyhookgame.com

System requirements for PC

Minimum:
  • OS: Windows XP (SP2) or later
  • Processor: 1.66 GHz Dual Core Processor or equivalent
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics or equivalent
  • Storage: 300 MB available space
  • Additional Notes: Gamepad highly recommended

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.6 or later
  • Processor: 2.8 GHz Intel Core 2 Duo or equivalent
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 300 MB available space
  • Additional Notes: Gamepad highly recommended

System requirements for Linux

Minimum:
  • OS: Ubuntu - glibc 2.15+, 32/64-bit
  • Processor: 2.8 GHz Intel Core 2 Duo or equivalent
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 300 MB available space
  • Additional Notes: Gamepad highly recommended
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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iBarin

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25.00%
Skeleton Collector
Unlock all Skeleton Skins
25.00%
Diamond Skull
25.00%
Pink Collector
Unlock all Pink Hero Skins
37.50%
Silver Skull
Earn at least Silver on all Quests
37.50%
Platinum Skull
Earn at least Platinum on all Quests
view all achievements
15 items

Skyhook reviews and comments

Translated by
Microsoft from French
Product received for free is a positive criticism... but! Since Towerfall, we are flooded with games in local cooperation in the world of independent gambling. Skyhook was designed by a single man (Wase Qazi), then helped by a musician and an artist to promote the game. The result is very honest: it is a matter of playing in arenas with a Grapplers, to fight to get confused or to push the opponents to miss their jumps and fall into the void, in order to win the game. A grappling shot is fatal and only the doves can save the player with a well placed shot. It is visually correct, with love pixel and characters with unbelievable looks (a favorite for the shark) but despite all this, Skyhook does not come out terribly from the lot. Unless you really want a Towerfall-like more, in less good and with a pretty boring management of jumps, not on whether this title is recommendable. The games of this genre, even the friendliest ones like this, really suffer from a total lack of appeal for players who have already chosen their foal for the evenings with friends. We do not change brawler or fighting game in arenas as we change adventure, strategy or action bourinne in solo or online. In short, Skyhook is friendly... but will completely sink into oblivion. Remains its author, who has talent and that we will have to watch closely.
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Translated by
Microsoft from Russian
Like most Indie Games on Steam, you've probably never heard of Skyhook. This is a local multi-user platformer action. Recently, The market is very saturated with party games. They have become the newest trend in games, from Nidhogg, Towerfall and Gang Beasts, you name it, they come in almost any taste. Of Course, Skyhook has the same amazing amount of pixels that we expect from party games. All the characters are very colorful, neatly decorated and, apparently, a little individual. Other features include elements that can give you a key advantage in battle, from invisibility, to mirroring yourself to other players. These items add a little style of "brawl" in the matches and a little break from the simple connection of people over and over again. Several people can also use the same keyboard for Skyhook, including controllers, which I find a little more intuitive with these types of games. Luckily, Skyhook really supports the full controller, so there is no particular strain in finding what works. Personally, it was not convenient to play with the mouse and keyboard. This is due to the long cursor search, which is not permissible in such a dynamic game. There are Also other game modes, such as Team Deathmatch, Deathmatch and Steam Tank, that limit your hooks for grabs. So, if you're on the market for a fun party, want something that combines elements of Mario, Smash Bros and Speedrunners, Skyhook might just be the game you're looking for in your game library. Just remember to make sure that you have friends who don't mind going to visit and not playing online
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