Translated by
Microsoft from Russian
Microsoft from Russian
This game is about a gardener who "slightly" overreacted with chemicals and now chases fruits and vegetables from the garden.
Pros:-Price-There are collectible cards-Simulator for reaction and hand Cons:-Game for an hour or two-Only 1 mode-----------------------------The Game is worth the money, but it is calculated more on children.
Translated by
Microsoft from French
Microsoft from French
An alternative to counter strike!
For €0.49 (promo), you can make no scope, test your skill in throwing grenades. All without taking a head in a world of bisounours.
Better, you can even prepare your children in the future of PGM in the FPS, or prepare for your entry into the army as a gunner. --'
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Unlied, the best Shooter you can get for the Prize. Very simple but fun, can get very hectic in places and also has tactical Approaches when It comes to resource Management. There are many Games that cost significantly more Money and offer even less, so I give me a Thumbs up at this Point.
Translated by
Microsoft from Russian
Microsoft from Russian
Moorhuhn from Russian developers as I understood, ie shooting without movement (you can only move a little screen left-right), only instead of chickens here revived aggressive pears, tomatoes, pumpkins, melons and mushrooms (I hope, forgot nothing). 36 levels divided into 5 chapters, pumping 3 parameters, 4 weapons (True infinite only one), the idea of reinforcements (which get out of the transport, if it is not quickly shot) bonuses and bad bonuses, the system of medals (gold, silver, copper as usual ...) And as I realized by the end of the level 1-2 set from the start conditions, then give an additional 300 coins. In Short to what I tend... The game was a success, but without minuses was not. The Most interesting thing is that all the cons are peculiar to this branch of the needle, and by this I mean such a concept as "casual games".
1. In The settings you can choose the resolution of the screen, but for some reason it does not affect the picture and most unfortunate that it remains "square", but the times of similar monitors have been a long time...
2. Monotony scales, though each chapter is added a new kind of opponents, but it does not change the case. Moreover, the game is short, just tightened and can crush the complexity and the person simply will not reach the end.
3. The Complexity sometimes gives the heat, in principle even on the lung is not easy, but for the target audience in the form of children (and I'm doing here!?), and this somehow... Clearly wrong. Here I really noticed, comparing such "non-serious" humorous kazuvalki with "serious" toys, that in terms of complexity KAZULALKI paid AAA-projects and it is not a joke.