The Killing Tree

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About

A flood of evil has been released into the woods ... and it’s YOU! Use your powers of demonic possession to intimidate, frighten, and kill a group of unsuspecting friends.

Gain "fear juice" by terrorizing hapless cabin dwellers, grow your roots into their cabin, and unlock powerful "haunts" to slay the humans before they escape!

Controls

A/D: Move left and right, toggle between haunts

Left click: Peek in window, activate haunt

Right click: Leave window

Space: Spread roots

Known Issues
  • Starting the game takes a while. You may get an "unresponsive" prompt while it loads. We're working on adding a loading screen to make that less confusing
  • The game timer will occasionally get stuck after a successful Haunt. You can usually open and close the pause menu to get it moving again.
  • Certain Killer Haunts will occasionally Death Fling a teen in the wrong direction
  • Teens will occasionally teleport outside of the killer tree's clutches, then die anyway

 

Credits

Everything from scratch! All models, texture, animations, sound effects, music, drawings, UI elements, and code created on the spot over the course of the Global Game Jam, from January 30th to February 5th, with the exception of a few textures borrowed and modified from tiny texture pack. Many adjustments made to game feel, balance, audio integration, and general bugfixes added in a few days following the official end of the jam.

Programming // Gameplay

Jaden Goter (he/him)
Lead Programmer | Gameplay Programming
Level Design | Animation
https://jadengoter.itch.io/

Amanda Trang (she/her)
Simulation Engineer | Gameplay Programming
https://amango.itch.io/ | Amandatrang.vercel.app

Kevin Kuo (he/him)
Gameplay Programming
https://itch.io/profile/kevindotlog

Steven Leal (he/him)
Shader Wizard
https://itch.io/profile/the-gooniest

Music // Audio

Devin Miller (he/him)
Project Management | Audio Integration 
Music | Sound Design
linktr.ee/d.vok

Augustin Carroll (he/him)
Sound Design | Foley | Music | Voice Acting
https://augustincarroll.itch.io/

UI // UX

Charles Haitkin (he/him)
UI/UX Design
https://chrom4t1c.itch.io/ | Charleshaitkin.com

Alina Trang (she/her)
UI/UX Design
https://raguba.itch.io/ | alinatrang.com

Art // Design

Sunny Sun (He/Him)
Character Modeling/Rigging/Animation
https://itch.io/profile/mrsun945 | www.sunnysun.solar

Jeffrey Hunt (he/him)
Prop Modeling
https://ghor.itch.io/

Kyle Zachrich (he/him)
Prop Modeling
https://zinteger3d.itch.io/

Odin Amador (he/him)
Character Design | Prop Modeling | Voice Acting
www.odinamador.com

Miranda Cooper (she/her)
Prop Modeling | Visual Design
https://mlooper.itch.io/


Platforms
Release date
Developer
Ghor
,
amango
,
raguba
,
Jaden Goter
,
chrom4t1c
,
mlooper
,
Left Out Games
,
the-gooniest
,
Zinteger3D
,
MrSun945
,
Augustin Carroll
,
KevinDotLog
Age rating
Not rated

System requirements for Linux

System requirements for PC

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Edit the game info
Last Modified: Feb 10, 2023

Where to buy

itch.io