The Legend of The Mystical Ninja

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The Legend of the Mystical Ninja (がんばれゴエモン〜ゆき姫救出絵巻〜, Ganbare Goemon: Yukihime Kyūshutsu Emaki) is an action-adventure game by Konami, and was released for the Super Nintendo Entertainment System in 1991. It was also ported to the Game Boy Advance along with Ganbare Goemon 2: Kiteretsu Shōgun Magginesu only in Japan.
It is the first game in the Japanese video game series Goemon to have a western release. It has also been released for the Virtual Console in Japan, Europe, Australia, New Zealand, Canada, and the United States. In North America and Europe, this game was followed by two different games for Nintendo 64, Mystical Ninja Starring Goemon in 1998 and Goemon's Great Adventure (known in Europe as Mystical Ninja 2 Starring Goemon) in 1999, as all subsequent releases for the Super NES were absent of Western release. In Europe, two Game Boy versions of Mystical Ninja starring Goemon were released. One was a stand-alone game and the other was part of Konami GB Collection Vol. 3.

Release date
TBA
Developer
Konami Digital Entertainment
Publisher
Konami
Age rating
Not rated

System requirements for SNES

System requirements for Game Boy Advance

System requirements for Wii

System requirements for Wii U

System requirements for Nintendo 3DS

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Last Modified: Aug 11, 2022

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Nintendo Store

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The Legend of The Mystical Ninja reviews and comments

On the surface, Mystical Ninja doesn't seem to be punishing, the stylish and somehow cute visuals may deceive you but, as it turns out, this game can be masochistic, to say the least.

A lot of style is injected in the veins of this game, I loved the character design and environment quite a lot, every enemy has a lot to say within their forms and even the towns, the music is also good and charming. As for the gameplay, that's where things start to shake a little, the movement feels solid but the initial attack (you have 2 upgrades) feel way too short, like those NES games where you hit with your fists and you have to get too close to the enemy to hit them but they also con hit you, this can happen a lot when you have your basic weapon, is not that hard to get the better ones but it feels clumsy, the biggest problem may lay in the combat with the bosses, they're fun but their hitboxes in some cases are broken, particularly with the late boss fights which tend to feel like they're cheating, the final boss consists in 4 fights in 1, so good luck if you're not using save states at least in the middle of the fight. If not for the hitboxes, unfair difficulty and at times repetitive formula between stages, this game could easily be a great game, but it has aged for the most part well, if you happen to cross ways with it give it a shot for a colorful and punishing journey.
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