The Long Walk (SquareBoxStudio)
About
*NOTE*
This was a game made for Ludum dare 48. The theme of the competition was "Deeper and deeper".
This game might have some bugs since it was created in 48 hours. If you like the concept let me know I might turn it into a full game with a LOT MORE content.
*GAME*
in this game you play as Andrew, wandering the halls of a house going deeper and deeper in search of tools to help him survive. Walking towards you is a killer. This killer will never stop unless shot. Can you find anything that might help you stop the Butcher?
While the killer is chasing you, your sanity will decrease("TOP LEFT OF GAME SCREEN"). When your sanity is low you will take longer to loot objects, and things will start to become more paranormal(*Note: I wasn't able to get this feature build perfectly, so I'll expand on it in the future*). Having the Killer in the Same room as you will cause your sanity to deplete, as well as when he attacks you.
Sometimes it's just better to run ;)