The Pasture
About
The Pasture gives you a truly innovative gameplay and experimental possibilities that will allow you to experience yourself as a different character – a member of mysterious modern art elite.
The Pasture is a product of endless self-reflection of modern games, where all the different genres and control styles are constantly flowing one into another, making it hard sometimes to even tell where exactly is the player, has he finished the game, is he a protagonist or only a hostage of the incorrectly programmed NPC.
The Pasture is a simulator of art life and people living it. One of the concepts of this world: “die or have your own exhibit at a big museum” allows a player to experience numerous funny and sometimes weird emotions.
The game mechanic in The Pasture is totally nontrivial. It may seem very simple, but yet it gives you a whole range of feelings: from hopelessness before the museum staff and famous artists to a vague understanding that it’s the implicit methods in this game that will allow you to “move forward”.
The game includes more than 30 pieces of contemporary Russian art, so you will have a great opportunity to fill out possible gaps in your education.Features:
The Pasture is a product of endless self-reflection of modern games, where all the different genres and control styles are constantly flowing one into another, making it hard sometimes to even tell where exactly is the player, has he finished the game, is he a protagonist or only a hostage of the incorrectly programmed NPC.
The Pasture is a simulator of art life and people living it. One of the concepts of this world: “die or have your own exhibit at a big museum” allows a player to experience numerous funny and sometimes weird emotions.
The game mechanic in The Pasture is totally nontrivial. It may seem very simple, but yet it gives you a whole range of feelings: from hopelessness before the museum staff and famous artists to a vague understanding that it’s the implicit methods in this game that will allow you to “move forward”.
The game includes more than 30 pieces of contemporary Russian art, so you will have a great opportunity to fill out possible gaps in your education.Features:
- Several playable characters.
- You can create your own exhibition at a museum.
- A possibility of dying more than once.
- The real prototypes. The game takes place in the existing Russian galleries.
- The ability to earn rewards and set records.
- Meet the artists and learn about the most significant works of Russian contemporary art.
System requirements for macOS
Minimum:
- OS: Mac OS X 10.10.5
- Processor: 2.6+ Ghz Dual Core Processor
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 compatible graphics card
- Storage: 1 GB available space
Recommended:
- OS: Mac OS X 10.10.5
- Processor: 3.0+ Ghz Quad Core Processor
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 compatible graphics card
- Storage: 1 GB available space
System requirements for PC
Minimum:
- OS: Windows 7 , 8 or 8.1, 10 – 32/64 bit version
- Processor: Intel/AMD 2.6+ Ghz Dual Core Processor
- Memory: 4 GB RAM
- Graphics: NVidia: GTX 295, 480, 570, 660 / ATI: HD 4870 X2, 6970, 7850, R7 265
- DirectX: Version 11
- Storage: 1 GB available space
Recommended:
- OS: Windows 7 , 8 or 8.1, 10 – 32/64 bit version
- Processor: Intel/AMD 3.0+ Ghz Quad Core Processor
- Memory: 8 GB RAM
- Graphics: NVidia: GTX 580, GTX 670, GTX 960 / ATI: HD 5970, 7870 LE (XT), 7950, 280, 285
- DirectX: Version 11
- Storage: 1 GB available space
The Pasture reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
The Pasture-An original project dedicated to the uneasy life of the elite of modern art-the one that is looking for a place in the world, while not bothering themselves with daily work and simply wandering idle. In fact, everything is a little more complicated, but the essence is about that.
The Game is a simulator of the existence of art-hangouts. Every art worker should make every effort to organize an exhibition of his works. If it fails, the hero will die. Exhibitions, interestingly, are held in recreated copies of real Russian galleries.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Don't Do it!
Even with a discount, this Game is not worth its Money. From graphics to controls to Sound, it's underground.
The Only possible Circumstances are the Achievements. In about half an Hour, you can collect all five easily and quickly. A Guide helps do it even faster.
I still run the Game for the Collectible cards, then I uninstall it!
Content: You're in an "Art Gallery" and you have to walk around with one of two possible Characters. The Map hides 20 Boxes to find. (Can happen over a Sieg/death). The Goal of a Round is to get to the Meeting Point. You can't walk for long at a time, otherwise you die and have to stop short in between to reset the Life Indicator. (Short Letting Go of the Arrow keys is enough). As you look behind the Character, you have to keep turning around to see where you're going.
Tips: Turn down the Volume, a lot! Don't play around At resolution. Collect all the Boxes in one Sitting so you don't have to do the Shit twice.
Translated by
Microsoft from French
Microsoft from French
Recommended acid.
The pasture, released in 2017, is a FPS where one visits a building with "works of art".
I will be very clear, concise, neat and without any Burr like this game, KOF, KOF.... It's M * RDE.
And I do not criticize at all the experimental side of the game, it is even rather a good initiative to try to initiate the Plebs to abstract art and/or contemporary.
No, I'm criticizing the game and its gameplay! WE CANNOT MOVE FORWARD IN THE GAME. Just back off. Is that wanted? If so, why? What is the meaning, the purpose of doing this?
So we spend our time collecting "works of art" (Yes, I'm not receptive to this kind of art) backwards. Like a kid at the Museum.
So you go for a walk, but not too fast or you die because of an Uncle Sam armed with an eggplant, under Meth.
We also have a person who speaks in Russian during the whole game, without subtitle and translation.
The only positive thing might be the graphics.
All this for about 30min, once the "gameplay" mastered...
Frankly, I do not even want to dwell on the subject. Do I have too limited a mind to grasp the meaning of this game? Or is it the incompetence of the "dev" that is the cause of this rejection?
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