Translated by
Microsoft from Russian
Microsoft from Russian
The Pasture-An original project dedicated to the uneasy life of the elite of modern art-the one that is looking for a place in the world, while not bothering themselves with daily work and simply wandering idle. In fact, everything is a little more complicated, but the essence is about that.
The Game is a simulator of the existence of art-hangouts. Every art worker should make every effort to organize an exhibition of his works. If it fails, the hero will die. Exhibitions, interestingly, are held in recreated copies of real Russian galleries.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Don't Do it!
Even with a discount, this Game is not worth its Money. From graphics to controls to Sound, it's underground.
The Only possible Circumstances are the Achievements. In about half an Hour, you can collect all five easily and quickly. A Guide helps do it even faster.
I still run the Game for the Collectible cards, then I uninstall it!
Content: You're in an "Art Gallery" and you have to walk around with one of two possible Characters. The Map hides 20 Boxes to find. (Can happen over a Sieg/death). The Goal of a Round is to get to the Meeting Point. You can't walk for long at a time, otherwise you die and have to stop short in between to reset the Life Indicator. (Short Letting Go of the Arrow keys is enough). As you look behind the Character, you have to keep turning around to see where you're going.
Tips: Turn down the Volume, a lot! Don't play around At resolution. Collect all the Boxes in one Sitting so you don't have to do the Shit twice.
Translated by
Microsoft from French
Microsoft from French
Recommended acid.
The pasture, released in 2017, is a FPS where one visits a building with "works of art".
I will be very clear, concise, neat and without any Burr like this game, KOF, KOF.... It's M * RDE.
And I do not criticize at all the experimental side of the game, it is even rather a good initiative to try to initiate the Plebs to abstract art and/or contemporary.
No, I'm criticizing the game and its gameplay! WE CANNOT MOVE FORWARD IN THE GAME. Just back off. Is that wanted? If so, why? What is the meaning, the purpose of doing this?
So we spend our time collecting "works of art" (Yes, I'm not receptive to this kind of art) backwards. Like a kid at the Museum.
So you go for a walk, but not too fast or you die because of an Uncle Sam armed with an eggplant, under Meth.
We also have a person who speaks in Russian during the whole game, without subtitle and translation.
The only positive thing might be the graphics.
All this for about 30min, once the "gameplay" mastered...
Frankly, I do not even want to dwell on the subject. Do I have too limited a mind to grasp the meaning of this game? Or is it the incompetence of the "dev" that is the cause of this rejection?
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