The Qaedan Wars - The Story Begins
About
PLEASE NOTE: This is a Windows only alpha Demo file released as part of our Kickstarter campaign. The demo allows you to create your hero and play the first 20 turns of the opening scenario. There may be bugs! Note that there is no Manual/Tutorial in the demo (we're still developing it). It is designed to give you a taste of the full product.
Game Trailer with Extended Gameplay (6 minutes)
Abridged Gameplay (3 minutes)
Drawing inspiration from classic turn-based games like Panzer General and blending with the magic and fantasy of Dungeons and Dragons, The Story Begins is the first instalment in The Qaedan Wars saga.
Loosely based on Dungeons and Dragons Open Game License (OGL) of Wizards of the Coast, The Story Begins provides a deep strategy and roleplaying experience as you build and progress your fantasy army through the single player campaign.
Features include:
- Choose your hero and protect them throughout. If your hero dies it's game over!
- Multiple battle scenarios (15+ planned), many with random objectives and enemies.
- Varying mission types including Attack, Defend, Rescue, Capture, Escort.
- Detailed tactical combat on hex or square grids.
- Detailed army management between battles where you can improve your
units' skills, get cures or buy new equipment (if you have the cash). - Hundreds of items for your units to loot.
- Hundreds of spells for your Clerics and Mages to blast the enemy or help your troops.
- Fill your coffers with Qaedi (the global currency) by looting your
enemies and achieving mission objectives to finance your army operations. - Permanent death for units unless you can afford Resurrection!!
- Dozens of options to customize gameplay.
- Optional advanced rules to completely change the way you play, including Fog of War and Single or Split Movement.
- Customize each unit in your army as they level up through combat experience.
- Dozens of attributes for each unit covering their physical quality, abilities, movement and combat modifiers.
- Equip your units with all manner of goodies using a variable inventory with up to 23 slots per unit.
- Build spellbooks for your spellcasters from two Schools of Magic - Arcane and Divine.
- Send your Warriors into the front line supported by your Archers, Clerics and Mages. Conduct sneak attacks with your Rogues.
- Recruit single or multi class units like the Cleric/Mage.
- Fight Giant Rats (can be quite nasty), Ulmug Orc Warriors (not very nice at all) and hundreds of other foes.
- Deal with Traps and Persistent Spells like Wall of Flame.
- Detailed In-Game Manual / Tutorial.
- Help System for every spell, item and ability.
- Customizable Tooltip System.
- ...and so much more!
Please see a full project description here on Kickstarter.
Check out our Devlog here.
For the demo only. Full release will be Windows/Mac/Linux.
OS: Windows 7/8/10
Processor: Intel Atom 1.33 GHz
Memory: 512 MB RAM
Graphics: Intel HD Graphics or better (min. 1024x768)
DirectX: Version 11
Storage: 300 MB available space
Sound Card: Any
Input: Mouse and keyboard