The Reaper
About
Sprite Assets Used (CC-0): https://0x72.itch.io/dungeontileset-ii
GitHub link : https://github.com/OldKros/The-Reaper
Move with WASD - Attack with left mouse button
A knight is exploring an Ancient dungeon where he discovers an Ancient Power.
He is stuck in a never-ending loop of being fighting countless hordes of demons from where-be-known'st.
Using power (coins) gained from slaying these demon beings he is able to elevate his own power but only after he has fallen himself.
Known bugs:
Attack gets interrupted when you get hit,
Current WIP:
Upgrade System (i.e increase area of attack, health, damage, etc)
More weapons / variant attacks;
Character choice (i.e knight with sword / elf with bow / wizard with staff magic)
What I want to have in the game if I were to continue:
Different types of power from different enemies
Abilities / different attack styles
new layouts / arenas